From: Florian T. S. <Flo...@gm...> - 2009-07-03 16:17:18
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Ville Syrjälä schrieb: >> So here we have to check the whether the x/yoffset is smaller than zero. If the offset is smaller than zero, in the driver, we should not move the virtual screen any more. > > Checking for overflow will catch you buggy application's negative > values too. That's true, but the problem lies in the current implementation first adding the resolution, which results in small negative [0 to -resolution] values (=large positives) being accepted as they overflow during add and become small positive values. I'd recommend changing var->yoffset + yres > info->var.yres_virtual || var->xoffset + info->var.xres > info->var.xres_virtual to var->yoffset > info->var.yres_virtual - yres || var->xoffset > info->var.xres_virtual - info->var.xres Greetings, Florian Tobias Schandinat |