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From: syed k. <sk...@ya...> - 2006-06-06 15:45:31
|
Hi, I am trying to port one of our LCD display frame buffer driver to 2.6 kernel. The old 2.4 kernel had these functions defined in fb_ops fb_open: fb_release: fb_get_fix: fb_get_var: fb_set_var: fb_get_cmap: fb_set_cmap: fb_ioctl: But the latest 2.6 fb_ops has removed these and there is entirely new set of functions. I tried to go to list archives but I could not find information. What functions in 2.6 fb_ops should to used to implement this old 2.4 set of functions? Regards Syed __________________________________________________ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com |
From: Khasim, S. <x0k...@ti...> - 2006-05-24 23:37:28
|
Thanks Tony. Regards, Khasim -----Original Message----- From: Antonino A. Daplas [mailto:ad...@gm...]=20 Sent: Wednesday, May 24, 2006 6:26 PM To: lin...@li... Cc: Khasim, Syed Subject: Re: [Linux-fbdev-users] Few fundamental queries on fb / virtual console Khasim, Syed wrote: > Hi, >=20 > Can some one update me about the ideology behind the virtual console > handling in fbconsole layer for a 2.6 Kernel? >=20 > I noticed that in 2.6 frame buffer, the virtual consoles maintain their > attributes independently. Example, if I change the bpp on one virtual > console (16bpp to 8bpp), the other VC still remains same (16 bpp). > However in 2.4 it changes the attributes of other active Virtual > consoles too. No, 2.4 can save per-console attributes too. If this does not work in 2.4, then it's a bug. You can use fbset -a (or set FB_ACTIVATE_ALL flag) if you want all vc's to acquire the attribute you just set. > Example, if I change the mode from 8bpp to 16 bpp on VC1, > all the other VCs mode is changed to 16bpp. Is this some thing > intentionally done in 2.6 FB? No, 2.4 should behave similarly. >=20 > Based on the above implementation, how is the rotation treated? If I > change the rotation degree on one of the active Virtual consoles, should > all the other active Virtual consoles be oriented in new rotation angle? > Or they should still continue with their individual rotation attribute? /sys/class/graphics/fb[n]/con_rotate - change rotation of current console /sys/class/graphics/fb[n]/con_rotate_all - change rotation of all the consoles Tony |
From: Khasim, S. <x0k...@ti...> - 2006-05-24 23:37:23
|
Thanks Greet. -----Original Message----- From: lin...@li... [mailto:lin...@li...] On Behalf Of Geert Uytterhoeven Sent: Wednesday, May 24, 2006 2:30 AM To: lin...@li... Subject: Re: [Linux-fbdev-users] Few fundamental queries on fb / virtual console On Tue, 23 May 2006, Khasim, Syed wrote: > I noticed that in 2.6 frame buffer, the virtual consoles maintain their > attributes independently. Example, if I change the bpp on one virtual > console (16bpp to 8bpp), the other VC still remains same (16 bpp). > However in 2.4 it changes the attributes of other active Virtual > consoles too. Example, if I change the mode from 8bpp to 16 bpp on VC1, > all the other VCs mode is changed to 16bpp. Is this some thing > intentionally done in 2.6 FB? Strange, 2.4 is also supposed to have independent modes on different VCs. Unless you use `fbset -a'. Gr{oetje,eeting}s, Geert -- Geert Uytterhoeven -- There's lots of Linux beyond ia32 -- ge...@li... In personal conversations with technical people, I call myself a hacker. But when I'm talking to journalists I just say "programmer" or something like that. -- Linus Torvalds ------------------------------------------------------- All the advantages of Linux Managed Hosting--Without the Cost and Risk! Fully trained technicians. The highest number of Red Hat certifications in the hosting industry. Fanatical Support. Click to learn more http://sel.as-us.falkag.net/sel?cmd=3Dlnk&kid=3D107521&bid=3D248729&dat=3D= 121642 _______________________________________________ Linux-fbdev-users mailing list Lin...@li... https://lists.sourceforge.net/lists/listinfo/linux-fbdev-users |
From: Antonino A. D. <ad...@gm...> - 2006-05-24 23:33:12
|
Khasim, Syed wrote: > Hi, > > Can some one update me about the ideology behind the virtual console > handling in fbconsole layer for a 2.6 Kernel? > > I noticed that in 2.6 frame buffer, the virtual consoles maintain their > attributes independently. Example, if I change the bpp on one virtual > console (16bpp to 8bpp), the other VC still remains same (16 bpp). > However in 2.4 it changes the attributes of other active Virtual > consoles too. No, 2.4 can save per-console attributes too. If this does not work in 2.4, then it's a bug. You can use fbset -a (or set FB_ACTIVATE_ALL flag) if you want all vc's to acquire the attribute you just set. > Example, if I change the mode from 8bpp to 16 bpp on VC1, > all the other VCs mode is changed to 16bpp. Is this some thing > intentionally done in 2.6 FB? No, 2.4 should behave similarly. > > Based on the above implementation, how is the rotation treated? If I > change the rotation degree on one of the active Virtual consoles, should > all the other active Virtual consoles be oriented in new rotation angle? > Or they should still continue with their individual rotation attribute? /sys/class/graphics/fb[n]/con_rotate - change rotation of current console /sys/class/graphics/fb[n]/con_rotate_all - change rotation of all the consoles Tony |
From: Geert U. <ge...@li...> - 2006-05-24 07:30:11
|
On Tue, 23 May 2006, Khasim, Syed wrote: > I noticed that in 2.6 frame buffer, the virtual consoles maintain their > attributes independently. Example, if I change the bpp on one virtual > console (16bpp to 8bpp), the other VC still remains same (16 bpp). > However in 2.4 it changes the attributes of other active Virtual > consoles too. Example, if I change the mode from 8bpp to 16 bpp on VC1, > all the other VCs mode is changed to 16bpp. Is this some thing > intentionally done in 2.6 FB? Strange, 2.4 is also supposed to have independent modes on different VCs. Unless you use `fbset -a'. Gr{oetje,eeting}s, Geert -- Geert Uytterhoeven -- There's lots of Linux beyond ia32 -- ge...@li... In personal conversations with technical people, I call myself a hacker. But when I'm talking to journalists I just say "programmer" or something like that. -- Linus Torvalds |
From: Khasim, S. <x0k...@ti...> - 2006-05-24 04:10:41
|
Hi, Can some one update me about the ideology behind the virtual console handling in fbconsole layer for a 2.6 Kernel? I noticed that in 2.6 frame buffer, the virtual consoles maintain their attributes independently. Example, if I change the bpp on one virtual console (16bpp to 8bpp), the other VC still remains same (16 bpp). However in 2.4 it changes the attributes of other active Virtual consoles too. Example, if I change the mode from 8bpp to 16 bpp on VC1, all the other VCs mode is changed to 16bpp. Is this some thing intentionally done in 2.6 FB? Based on the above implementation, how is the rotation treated? If I change the rotation degree on one of the active Virtual consoles, should all the other active Virtual consoles be oriented in new rotation angle? Or they should still continue with their individual rotation attribute? Thanks Regards, Khasim |
From: Tomasz G. <tom...@gm...> - 2006-05-23 22:27:35
|
Nathan King wrote: > Hey folks, > > I'm wanting to get a hold of the source for the VESA framebuffer drivers > that are used in FC5. I'm probably dense but I can't figure out how to > do this. I want to monkey with the source a little then recompile. Can > anybody give me a push? > > Nathan Look in the source trees (SRPMS) or something similar for kernel sources in your nearest Fedora mirror. If thats not enough of a nudge, let us know =) Tomasz |
From: Nathan K. <nat...@gm...> - 2006-05-23 15:16:29
|
Hey folks, I'm wanting to get a hold of the source for the VESA framebuffer drivers that are used in FC5. I'm probably dense but I can't figure out how to do this. I want to monkey with the source a little then recompile. Can anybody give me a push? Nathan |
From: Cassiano A. <cas...@gm...> - 2006-05-23 14:23:59
|
Hi friends, I've been searching at list for uses of framebuffer with two heads. But I've find only cases using paticular drivers i.e. "NVidia fb driver" an= d not a generic solution using standard fbdev. My problem is: I have a software that uses graphical resources, but it runs in many diferent hardwares, and the system don't use the normal installer but my ow= n one, that configures and detects few parameter related to my system. So, I need a solution for two heads that uses de standard fbdev in both monitors, avoiding the dificult task of detecting the parameters card. I've already got to configure fbdev on the first card and the manufacturer driver at the second, but not fbdev on both. I've realised that, when I try to use fbdev on the second card, it tries to use /dev/fb1, but it can't open it. I've tried to use mknod in many diferent ways to configure /dev/fb1, but it didn't work. Does anybody had an experience like mine? Thanks, Cassiano Alves (S=E3o Paulo - Brasil) |
From: Tomasz G. <tom...@gm...> - 2006-05-23 05:22:12
|
Hi all, I've reposted my bug report on the list (following the procedure the wrong way around, I know, sorry!) to get some ideas.. I managed to get my hands on a PowerMac 7200 and am trying to boot. I (cross) compiled a kernel of 2.6.16.16 from a gentoo x86 box, and serially connected the machine to view the console output results. I have stripped out basically everything (no IDE, SCSI, USB) except serial, framebuffer, console and ADB. The framebuffer won't enable using the platinumfb for the life of me when using BootX from a MacOS 7.6.1 installation on another hard drive. I've dropped a new AHA2940 (bios flashed to OpenFirmware) SCSI card with another attached hard drive to it (8GB of SCSI goodness) so I can hack away at the MacOS to my hearts content. I have a successful installation of Debian 3.1 on this HDD from a previously successful attempt some months ago using the miboot boot/root install set from: http://people.debian.org/~luther/d-i/sid/images/daily/ The daily builds I tried were 18-20 May 2006, and while I believe the kernel has booted okay (since I can insert the root floppy and hit enter and it does something) I can't see anything on the screen. I have a native mac monitor, MacOS runs at 640x480 happily. I can boot the debian/woody kernel (2.2) series with the platinumfb driver, and zapola everything is okay. I get screen output. I can boot off one of my custom built 2.6.x kernels, specifying the serial console as a the console=3D... parameter and sure enough the system comes up without a hitch except that the monitor is in 'off' mode. I have tried kernels 2.6.17-rc4, 2.6.16, 2.6.15, 2.6.14 (cross-)compiled from sources without any luck. Using http://www.jonh.net/lppcfom-serve/cache/1043.html, I have tried to give also several boot paramters (thankfully I'm using BootX to try this stuff out now, because trying to recreate the miboot debian floppies would not have made for easy testing), also without luck. Some examples of failed boots follow: video=3Dplatinumfb video=3Dplatinumfb:vmode:6,cmode:8 video=3Dplatinumfb:vmode:13,cmode:8 .. all with the same end result: no video. Can I work with anyone on fixing this? It would be nice to have some working miboots again, but unfortunately I can't remember which daily build I downloaded when I actually installed sarge some months ago. I *think* it was 2.6.15, but I can't follow the same steps now because the other modules can't be downloaded from package repositories as sid is in 2.6.16-land now. I have also tried the video=3Dofonly options when that option is compiled in to the kernel (by the way, I am always statically compiling the fb devices in), the ofonlyboot image from the miboot series, also without any joy. In my own compilations, I only ever use either the platinumfb or the ofonly framebuffer devices compiled in, not both at once. I know (specifically) with the 2.6.17-rc4 kernel, the output is there (sorta), but kind of skewed. So a line is kind of skewed across the screen, and you can see dots coming up but they're all with a very deep slant. So a normal line would look like this: .................................. What I get is this: .......... ........... ............... .............. Maybe I can take a photo and upload a jpeg or something? Seems like its (guessing here) writing to the wrong areas of video memory (?). -Tomasz |
From: Geert U. <ge...@li...> - 2006-05-17 07:45:58
|
On Wed, 17 May 2006, Jiao wrote: > anybody know how to map hardware register of display cards into userspace If the card has a frame buffer device driver, you can mmap() /dev/fbX, offset fb_fix_screeninfo.smem_len, size fb_fix_screeninfo.mmio_len. Else you have to mmap() /dev/mem. Gr{oetje,eeting}s, Geert -- Geert Uytterhoeven -- There's lots of Linux beyond ia32 -- ge...@li... In personal conversations with technical people, I call myself a hacker. But when I'm talking to journalists I just say "programmer" or something like that. -- Linus Torvalds |
From: Mark P. <pus...@dd...> - 2006-05-17 06:01:27
|
-- - "So we're surrounded by absolutely nothing. There's a word for it. It's what you get when there's nothing left and everything's been used up." - "Yes. I think it's called the bill." (Eric) On Wed, 17 May 2006, Jiao wrote: > anybody know how to map hardware register of display cards into userspace As far as I know there is currently nothing to support that. You could do this by adding an ioctl to access registers, but i guess that is not what you want. The other option is to create an extra /dev entry. |
From: Jiao <sno...@gm...> - 2006-05-17 05:25:40
|
YW55Ym9keSBrbm93IGhvdyB0byBtYXAgaGFyZHdhcmUgcmVnaXN0ZXIgb2YgZGlzcGxheSBjYXJk cyBpbnRvIHVzZXJzcGFjZQ== |
From: Sylvain G. <syl...@re...> - 2006-05-16 15:00:28
|
Hello, I wrote a framebuffer based on the virtual framebuffer (vfb.c) for an embedded device which has a TV output. Basically, I just had to modify the mmap, init, and exit functions so as to use my own memory addresses. I'm using a kernel 2.6.15.1 and the vfb in that tree. This framebuffer works very well, I can make X run on top of it and see my X desktop on the TV. However, in console mode, it doesn't work. Well, it receives keyboard events as if I type 'root' <enter> 'halt', the embedded devices actually halts. So the problem is that there's no echo on the TV in console mode. To redirect a tty to the framebuffer, I'm using the con2fb program (ftp://platan.vc.cvut.cz/pub/linux/matrox-latest/con2fb.c.gz <ftp://platan.vc.cvut.cz/pub/linux/matrox-latest/con2fb.c.gz>) which redirects a tty to a framebuffer. So, as I said, once redirected, I don't get any echo on the TV, althought key strokes are taken into account. What is the problem? Is vfb unfit for console frame buffering? Should I consider taking vesafb as a basis? Is the con2fb wrong? Should I compile vfb with some fonts? Notice that on my development station (the embedded device is on a PCI board), my VESA framebuffer works well, so my kernel is OK with console framebuffer options. Any help would be very very appreciated. Best regards, Sylvain. |
From: Gianluca <gia...@ep...> - 2006-05-11 11:28:21
|
On Thursday 11 May 2006 09:39, Unger Richard wrote: > Hi! > > In kernel 2.6 at least, the Logo option is seperate from the framebuffer > console.... The Logo does, of course, require framebuffer support. and unfortunately framebuffer console support too. :( > One option might be to run the console on the Serial Port (no nasty text on > the screen) and show a graphic using the framebuffer and the bootup logo. > The logo would then be replaced when the first framebuffer app starts... I did the same. and it works. The only problem is this: there is a block shaped cursor at the end of bootup logo. How can I erase it? Now I try to comment out the fbcon_putcs() function, so no text at all will be printed... -- Gianluca Renzi Eptar s.r.l. Via Celletta 8/B 40026 Imola (BO) ITALY Tel.: +39-0542-609060 Fax.: +39-0542-609054 |
From: Mark P. <pus...@dd...> - 2006-05-11 06:04:51
|
On Wed, 10 May 2006, Gianluca wrote: > Hello list! Hello > Here is my first (ever) question: > > is it possible to have a kernel with compiled-in (statically) the logo > (penguin) but NOT the linux framebuffer console? As far as i know, it's not supported. > As far as I see fbcon is strictly merged with logo. > Any commandline hint or similar. Or I need a kernel patch? > > Here is my landscape: > I am developing an ARM based embedded system and I need to have something on > the screen during boot up. > As soon the GUI is ready this bootup logo must go away with my application. I don't know how you put the GUI on the display, but i'll assume you use a framebuffer device. In this case the logo will just disappear when a different image is drawn over it. > The problem is the text scrolling with the virtual console and worst of all, > the console will be blanked after a little while. The console blanking can be disabled with the command `setterm -blank 0'. I don't know what scrolling text you mean, but if you run your application on the first virtual console no messages will be printed. If you mean kernel messages, which might be printed anyway, you can turn those off also (setterm -msg off). If you experience a blinking cursor: setterm -cursor off. It works for me > > Best regards, > Greetings, Mark Pustjens -- 'They think they want good government and justice for all, Vimes, yet what is it they really crave, deep in their hearts? Only that things go on as normal and tomorrow is pretty much like today.' (Feet of Clay) |
From: Gianluca <gia...@ep...> - 2006-05-10 16:56:10
|
Hello list! Here is my first (ever) question: is it possible to have a kernel with compiled-in (statically) the logo (penguin) but NOT the linux framebuffer console? As far as I see fbcon is strictly merged with logo. Any commandline hint or similar. Or I need a kernel patch? Here is my landscape: I am developing an ARM based embedded system and I need to have something on the screen during boot up. As soon the GUI is ready this bootup logo must go away with my application. The problem is the text scrolling with the virtual console and worst of all, the console will be blanked after a little while. Best regards, -- Gianluca Renzi Eptar s.r.l. Via Celletta 8/B 40026 Imola (BO) ITALY Tel.: +39-0542-609060 Fax.: +39-0542-609054 |
From: Vladimir G. <vl...@ho...> - 2006-04-04 18:35:57
|
Hi, Sorry if this is a bit off-topic but I thought I might be able to get some info here. I have a Toshiba laptop with Intel 82852 integrated graphics and XGA (1024x768) screen. I'm trying to upgrade it to an SXGA LCD panel. The 82852 chip supports resolutions of up to SXGA+ via LVDS and it can read panel data so it can adjust the timing parameters accordingly. For some reason it fails to revognize the new panel and the screen is messed up, even in text mode. Is changing LVDS signal resolution something that can be done via device drivers? Or perhaps the chip is programmed at boot time by Toshiba BIOS to a fixed setting so that such upgrade is not possible? Thanks for any info, Vlad. PS: sorry if it is a double-send, I sent one message from a wrong account, so I'm not sure if it will bounce. |
From: Lan U. <ob...@am...> - 2006-03-26 03:53:14
|
--- "Antonino A. Daplas" <ad...@gm...> wrote: > Lan User wrote: > > Hello, > > I'm the proud owner of a Toshiba Libretto 100CT > > laptop that has an 800x480 LCD screen. I'm using > > 2.6.16 kernel. I'd like to enable bootsplash on > > machine but need a 16 bit or less framebuffer to > > I found the 24 bit framebuffer mode of vga=806 but > > unable to figure out a 16 bit (or less) mode that > > color or less? > > Run X using the 'vesa' driver. Look at > /var/log/X*.0.log. > It should contain a list of modes that the BIOS > Pick the one you want, and take down the mode id > mode id is a 2 digit hexadecimal number). > Add 0x200 to the > mode id and use that in your vga= line. > Tony Thank you very much Tony. That worked beautifuly. I found the mode 127 in the Xorg.log file, added 200 and ouila with vga=0x327 I was able to boot with an 800x480 16 bit framebuffer console and was also able to enable bootsplash. I converted 0x327 to decimal and vga=807 worked too. I could have sworn that I tried 807 before but I must not have. Anywho, thank you very much Tony and thanks gooes out to all the people who have worked on the framebuffer project. Patrick. |
From: Lan U. <ob...@am...> - 2006-03-26 02:17:57
|
--- "Nathanael D. Noblet" <nat...@gn...> wrote: > On Sat, 2006-03-25 at 15:51 -0800, Lan User wrote: > > Hello, > > machine but need a 16 bit or less framebuffer to > > I found the 24 bit framebuffer mode of vga=806 but > > unable to figure out a 16 bit (or less) mode that > > the 800x480 resolution. > > Is there a full list of modes that someone could > > me to or is there another way to "discover" the > > correct vga= number that will enable 800x480 at 16 > > Thanks much in advance, > > I remember using video=tridentfb,mode=1024x768@16 as > kernel boot > parameter... Not sure if the above is fully correct, > but google should > clear that up if it isn't. > I'd like to keep using the vesa driver for the framebuffer support. There does exist support for 800x480 with the Neomagic driver but it isn't as fast or good looking as vga=806 and has other artifact related bugs, so I'd like to keep using the Vesa driver. I'm very curious as to how someone discovered vga=806 when it's not documented anywhere. Maybe I coud use the same method that someone used to discover vga=806, to find a 16bit vesa mode. I have also tried the append line of "video=vesafb:800x480@16" but that has no effect. Thanks, Patrick. |
From: Antonino A. D. <ad...@gm...> - 2006-03-26 01:21:29
|
Lan User wrote: > Hello, > > I'm the proud owner of a Toshiba Libretto 100CT sub > laptop that has an 800x480 LCD screen. I'm using the > 2.6.16 kernel. I'd like to enable bootsplash on this > machine but need a 16 bit or less framebuffer to do > so. > > I found the 24 bit framebuffer mode of vga=806 but I'm > unable to figure out a 16 bit (or less) mode that for > the 800x480 resolution. > > Is there a full list of modes that someone could refer > me to or is there another way to "discover" the > correct vga= number that will enable 800x480 at 16 bit > color or less? Run X using the 'vesa' driver. Look at /var/log/X*.0.log. It should contain a list of modes that the BIOS supports. Pick the one you want, and take down the mode id (the mode id is a 2 digit hexadecimal number). Add 0x200 to the mode id and use that in your vga= line. Tony |
From: Nathanael D. N. <nat...@gn...> - 2006-03-26 00:34:29
|
On Sat, 2006-03-25 at 15:51 -0800, Lan User wrote: > Hello, > > I'm the proud owner of a Toshiba Libretto 100CT sub > laptop that has an 800x480 LCD screen. I'm using the > 2.6.16 kernel. I'd like to enable bootsplash on this > machine but need a 16 bit or less framebuffer to do > so. > > I found the 24 bit framebuffer mode of vga=806 but I'm > unable to figure out a 16 bit (or less) mode that for > the 800x480 resolution. > > Is there a full list of modes that someone could refer > me to or is there another way to "discover" the > correct vga= number that will enable 800x480 at 16 bit > color or less? > > Thanks much in advance, I remember using video=tridentfb,mode=1024x768@16 as kernel boot parameter... Not sure if the above is fully correct, but google should clear that up if it isn't. |
From: Lan U. <ob...@am...> - 2006-03-25 23:52:10
|
Hello, I'm the proud owner of a Toshiba Libretto 100CT sub laptop that has an 800x480 LCD screen. I'm using the 2.6.16 kernel. I'd like to enable bootsplash on this machine but need a 16 bit or less framebuffer to do so. I found the 24 bit framebuffer mode of vga=806 but I'm unable to figure out a 16 bit (or less) mode that for the 800x480 resolution. Is there a full list of modes that someone could refer me to or is there another way to "discover" the correct vga= number that will enable 800x480 at 16 bit color or less? Thanks much in advance, Patrick. |
From: <lyn...@fr...> - 2006-03-15 18:31:52
|
Hallo! I played a bit with stty cols and when I reduce them to "stty cols 160" the monitor says "Signal out of range" Why's that? Is stty not just reducing the columns? I hoped I could just set the number of cols and rows one would have with 1280x1024 to make the chars nice and clear by scaleing that part to the whole screen. Thanks Lynx |
From: Antonino A. D. <ad...@gm...> - 2006-03-13 11:07:06
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lyn...@fr... wrote: > Hallo! > > > It would even help, if I could make the kernel switch to a console with 175x64 > and not 65 rows. Is there a way to pass the number or rows to the kernel > before booting? (arch/i386/boot/video.S seems to deal with something like There's no such kernel parameter, but you can use 'stty cols <value> rows <value>'. Tony |