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From: James S. <jsi...@in...> - 2002-11-26 23:23:17
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> > Hm. Strange. It should work. Can you get serial console working? > > Forgot to mention, I've seen message: > fbcon_setup: No support for fontwidth 8 > in /var/log/dmesg. > > I found this printk() in fbcon_setup(), but i can't even imagine > why it happens. Perfect. I found the problem and I'm about to commit to BK. I posted the latest patch against 2.5.49 at http://phoenix.infradead.org/~jsimmons/fbdev.diff.gz > I understand this situation perfectly, looks like it's almost common for > developers working in "not so importatnt for servers" subsystems :( :-( Some day that attitude will change. P.S Several drivers have been ported but not all. NVIDIA is still broken but I will fix it tonight. |
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From: Helge H. <hel...@ai...> - 2002-11-27 11:04:33
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James Simmons wrote: > Perfect. I found the problem and I'm about to commit to BK. I posted the > latest patch against 2.5.49 at > > http://phoenix.infradead.org/~jsimmons/fbdev.diff.gz I tried this patch, but it crashed during boot. I have a 01:00.0 VGA compatible controller: ATI Technologies Inc 3D Rage Pro AGP 1X/2X (rev 5c) and use this in lilo.conf: image=/boot/2.5.49fb label=2.5.49fb append="video=atyfb:1280x1024-16@85" This got me a 160x64 framebuffer with yellow text on blue background. Nice, but only got about 10 lines before the kernel hung. The disk light got stuck on and there were no response to things like sysrq. The few lines displayed was about the fb, drm, and finally the 3com network adapter. Then nothing more. 2.5.49 without this patch works. I use devfs & preempt, the machine is UP and I use gcc-2.95.4 for compiling. Helge Hafting |
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From: James S. <jsi...@in...> - 2002-11-27 17:50:36
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> I tried this patch, but it crashed during boot. Any oops info? > I have a > 01:00.0 VGA compatible controller: ATI Technologies Inc 3D Rage Pro AGP > 1X/2X (rev 5c) > > and use this in lilo.conf: > image=/boot/2.5.49fb > label=2.5.49fb > append="video=atyfb:1280x1024-16@85" Hm. Are you using a PPC or ix86 box? I will test this tonight. > This got me a 160x64 framebuffer with yellow text on > blue background. Nice, but only got about 10 lines before > the kernel hung. The disk light got stuck on and there were > no response to things like sysrq. > The few lines displayed was about the fb, drm, and finally > the 3com network adapter. Then nothing more. Sounds like panning flipped put. > 2.5.49 without this patch works. I use devfs & preempt, > the machine is UP and I use gcc-2.95.4 for compiling. |
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From: Helge H. <hel...@ai...> - 2002-11-27 18:08:14
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James Simmons wrote: > > > I tried this patch, but it crashed during boot. > > Any oops info? No. The machine froze solid. No oops, no sysrq. The reset button worked. > > > I have a > > 01:00.0 VGA compatible controller: ATI Technologies Inc 3D Rage Pro AGP > > 1X/2X (rev 5c) > > > > and use this in lilo.conf: > > image=/boot/2.5.49fb > > label=2.5.49fb > > append="video=atyfb:1280x1024-16@85" > > Hm. Are you using a PPC or ix86 box? I will test this tonight. i386. Specifically, a pentium II, compiled for pentium II. > > This got me a 160x64 framebuffer with yellow text on > > blue background. Nice, but only got about 10 lines before > > the kernel hung. The disk light got stuck on and there were > > no response to things like sysrq. > > The few lines displayed was about the fb, drm, and finally > > the 3com network adapter. Then nothing more. > > Sounds like panning flipped put. > Perhaps. It didn't look like it ended at the bottom of the screen, but then it might have been panning at the wrong moment. > > 2.5.49 without this patch works. I use devfs & preempt, > > the machine is UP and I use gcc-2.95.4 for compiling. Helge Hafting |
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From: James S. <jsi...@in...> - 2002-11-27 23:19:29
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> No. The machine froze solid. No oops, no sysrq. > The reset button worked. VESA fbdev did this to me. I have no trouble with neofb. Strange??? I will track it down tonight. > > Hm. Are you using a PPC or ix86 box? I will test this tonight. > i386. Specifically, a pentium II, compiled for pentium II. Hm. I have that same card and a similar machine. > Perhaps. It didn't look like it ended at the bottom of the > screen, but then it might have been panning at the wrong moment. I have a MDA monitor and card. So I can setup mdacon and turn on debugging in fbcon and trace threw it. > > > 2.5.49 without this patch works. I use devfs & preempt, > > > the machine is UP and I use gcc-2.95.4 for compiling. > > Helge Hafting > |
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From: Joseph F. <jh...@ri...> - 2002-11-28 08:32:51
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On Wed, Nov 27, 2002 at 11:18:22PM +0000, James Simmons wrote:
>=20
> > No. The machine froze solid. No oops, no sysrq.
> > The reset button worked.
>=20
> VESA fbdev did this to me. I have no trouble with neofb. Strange???
> I will track it down tonight.
aty128fb works for me here with:
01:00.0 VGA compatible controller: ATI Technologies Inc Rage 128 PF/PRO AGP=
4x TMDS
Thank you!
There are a few glitches, but I've been unable to pin down
anything serious as the fbdev patch's fault. I'm still playing with
things (like Antonio Daplas' patches). I'll give a more full report
later.
FWIW, the fbdev patch applies with a few minor offsets to 2.5.50
except for the attached patch, which I extracted from bk. So if you
apply this patch in *reverse* to a clean 2.5.50 tree, the fbdev patch
should then apply okay (patch complained about a reversed hunk in
fbcon.c, but it should be harmless, I think.)
=20
--=20
Joseph Fannin
jh...@ri...
"Anyone who quotes me in their sig is an idiot." -- Rusty Russell.
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From: James S. <jsi...@in...> - 2002-12-02 21:13:27
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> aty128fb works for me here with: > > 01:00.0 VGA compatible controller: ATI Technologies Inc Rage 128 PF/PRO AGP 4x TMDS > > Thank you! Great. I made more inprovements with my latest patch. Give it a try. > There are a few glitches, but I've been unable to pin down > anything serious as the fbdev patch's fault. I'm still playing with > things (like Antonio Daplas' patches). I'll give a more full report > later. I just intergrated a bunch of his work. The subsystem is starting to really take shape. > FWIW, the fbdev patch applies with a few minor offsets to 2.5.50 > except for the attached patch, which I extracted from bk. So if you > apply this patch in *reverse* to a clean 2.5.50 tree, the fbdev patch > should then apply okay (patch complained about a reversed hunk in > fbcon.c, but it should be harmless, I think.) I noticed. My new patch fixes that. |