With the spirit of "Release Early, pollute the internet, release often", I released the first pre-alpha version of Destiny :). It is very very
basic and demonstrates that the level-making features "works" the way it is supposed
to (well, now I have to oblige it to shape
the level as dungeon, cavern et cetera). Enjoy!
Ok, not so much to see here now... but as my testing with java goes onwards, I began a new sub-project: a java roguelike game :) ... check it out (it's the 'yendor' module in cvs) and tell me what you thing :)
Eh, eh... I almost forgot to write the news that limacat.jar has reached version 0.0.0.3: in this version I put inside a game: ThinkAhead (which is also downloadable separed from the ThinkAhead library) :) Enjoy!
New release made. This one differs from release 0.0.0.1 and 0.0.0.0 since it finally puts the elements classes to good uses (objectified lists). Next release (0.0.0.3) will have a class that sorts a list, then probably I will step up to test all my stuff with junit and stand-alone ant (I will provide a Makefile too)
Today it is my first release of my library. It is a
little, crappy java library with 3 classes only,
and I am making it only for (my) educational purposes. It will grow with the time, with new examples, patterns, applications and interfaces, as long as I will take care of it. Please download,
test, and comment, thankyou ^_^