From: <oza...@gm...> - 2005-11-18 21:16:07
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On 18/11/05, Pascal Kirchdorfer <kir...@us...> wrote: > > As to how hard it is to implement that's another story, it may need > > investigation. It could happen that there is already written code > > implementing console somewhere, so it could be used. I'll try to look > > for it. If I find anything I'll post here. > > WalkTest has a console, you can access it by pressing <tab> > So this implementation would as difficult as copy paste :) > cool, i wonder how complex it is > CS provides a lot of functionality next to the 3d rendering, so it's also > possible to print error messages to the console (text console, not ingame= ) > by using the csReport. I'm not sure in how far this is just what Ozan is > about to implement. if it was only to terminal we would simply use printf (or cout which, i never use) > If you want the error messages in the ingame console, I suggest to implem= ent > a custom iReporterListener and or look at the already implemented ingame > consoles in CS (fancycon and such). > why don't we has a simple foncion like printf ? -- Ozan |