From: Seth Y. <sya...@us...> - 2005-10-05 02:50:43
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Hi all, It is good to release early, and the sooner we get a release out, the sooner we will show that we are not a dead project but in fact a very active one. The code is progressing nicely. We've got walking/running around, jumping, even saving and loading. But the player is trapped in a boring stone room! We need some art to make it interesting for a first release. We need a character model and nice-looking world to walk around in. The first release will demonstrate the basic features of the game. It will be like celtest (the CEL test app) with a nice GUI and art. The framework will be there for the next release which will include combat and all that is necessary for it, like stats and inventory/equipment management (more on the next release later). Things to do before the first release: 1) (Art) Model the starting world 2) (Art) Model a player character 3) (Code) Eliminate Python dependency 4) (Code) Eliminate Cal3d dependency - pending b2cs gets usable skeletal genmesh exporter Regards, Seth |