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From: stephen t. <stu...@ya...> - 2005-08-19 12:23:21
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Well like i mentioned this is only a rough guide. :) Thanks for the feed back, this is the kind of thing we need to know. Not all linux users have top end machines, for example my linux box only has a 700Mhz processor with a Nvidia TNT 2 (32mb) card. Talk about slow. :) If possible, i think it would be better to use skeletal base over a mesh base. As these work faster, if this viable with CS? Cheers, Steve --- Pascal Kirchdorfer <kir...@us...> wrote: > > 108 triangles (aprox) for hero. > > Arpox polygons count for on screen is 54,000 when > > counting 500 hero's. With a speed between 32-284 > fps. > > > > Rough Guide for game view: > > > >Game map 18,000. Buildings 18,000 and Characters > 18,000. > > > >Comments? > > > > iirc, if the hero is that gingerbread guy, does it > have zfighting? if so, > you loose a lot there for nothing. > That means the same polycount might be a lot faster > if there is no > zflighting. > > Example, one of my opentree trees with 74696 > vertices draw at ~ 52 FPS, and > that's on a NV FX5200 with is said to be as fast as > a GF2/3 :-) > Also keep in mind that when bol is in a state you > want to release it, > everyone will probably have a Nvidia 8600GTXXL or > so... > > In general I suggest creating highpoly meshes and > then create normalmaps for > the lowpoly versions. > > > > ------------------------------------------------------- > SF.Net email is Sponsored by the Better Software > Conference & EXPO > September 19-22, 2005 * San Francisco, CA * > Development Lifecycle Practices > Agile & Plan-Driven Development * Managing Projects > & Teams * Testing & QA > Security * Process Improvement & Measurement * > http://www.sqe.com/bsce5sf > _______________________________________________ > Lightbringer-devel mailing list > Lig...@li... > https://lists.sourceforge.net/lists/listinfo/lightbringer-devel > ___________________________________________________________ To help you stay safe and secure online, we've developed the all new Yahoo! Security Centre. http://uk.security.yahoo.com |