Re: [Libxine-java-devel] Fwd: xine-lib 1.1.18 and project status?
Status: Beta
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From: Fabian R. <frt...@ya...> - 2011-01-26 21:53:03
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On Wednesday, January 26, 2011 12:05:03 am Matthias Ringwald wrote: > On 19.01.2011, at 11:18, <frt...@ya...> <frtrack- lib...@ya...> wrote: > > > > This project has obviously been dormant for a while now. I am wondering > > if I could just take the existing code and run it without changes > > against the current xine-lib 1.1.18? > > You could try :) > > > Otherwise, would you accept patches? > > As xine-lib is rather mature, I'd expect libxine-java to compile as it is > against it. And yes, I'm happy to accept patches. Alright, thanks. > > Last but not least, the JNA port would be attractive. I have been playing > > a little with vlcj, which are Java bindings for VLC using JNA. Video and > > even hardware accelerated video works just fine with it so I don't see a > > major reason why it wouldn't work for xine. I am not clear what > > prevented the libxine-java JNA port from progressing to video? > > I don't remember exactly. Looking at the JNA port WIKI page, I think a > major problem was that JNA was not directly able to integrate with the > Objective-C/Cocoa runtime on the Mac. From my point of view that would not be any worse than vlcj. > And there have been two other reasons. The project related reason was that > xine-lib just didn't work properly on Windows, which defies it's main > goal: video playback on mac/windows/linux. Looking at the Xine project site, I am afraid that might still be the case. I guess I will spend a few hours and see how far I will get with the current code. The Xine OSD API is something that the bindings for other players are not offering. Fabian |