Op zo, 23-01-2005 te 11:11 +0100, schreef Fridrich Strba:
> Hello Marc & Marc and others,
>
> I was just thinking whether one could not make libwpg depend on libwpd
> and use its WPXProperty* classes along with the WPXString and Co. This
> would make us independent from libgsf and we would also not have to be
> bothered about implementing the stream abstraction layer.
Hmmm, I don't know about depending on libwpd, but I do like using
WPXProperty*/WPXString and stream stuff...
For now, we can start by depending on it, as no-one uses the library
anyway yet. We can always refactor libwpd some more, or even create
another 'common' lib ...
> We could compose the libwpg from two parser for WPG1 and for WPG2. Since
> the WPG formats can contain both vector graphics and bitmap (WPG2 can
> contain both in the same time), the possible output (WPXProperty) could
> be the corresponding SVG expression for vector graphics and base64
> encoded (uncompressed) bitmap.
Sounds sane.
Bye!
Marc
> P.S.: I hope that 2005 is going to be a year of an official release of
> libwpg.
If you make a good stab at it, it's a good project to learn something
about setting up a C++ design... :-)
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