From: Dennis S. <sy...@yo...> - 2004-06-17 14:54:23
|
We've made a new release for libvisual, libvisual-plugins, libvisual-nebulus, libvisual-xmms. This release is NOT backwards compatible so all clients and plugins need to be recompiled. Changes: libvisual-0.1.4: Version 0.1.4 has been released. * Fixes for SGI regarding time.h * Architecture fixes, using precise intergral types from stdint.h * Made an builtin bitmap loader, for loading textures and such. * Documentated the code using doxygen. * Many many cleanups. * Made all the enumerate non anonymous. libvisual-plugins-0.1.4: Version 0.1.4 has been released. * Portability fixes. * Using precise intergral types from stdint. * All kinds of cleanups. libvisual-nebulus-0.1.1: Version 0.1.1 * Adapted to API changes. libvisual-xmms-0.1.4: Version 0.1.4 has been released. * Dropt SDL depency to 1.2.5 because this works out of the box on IRIX and should work for us. --- Notes: Basicly this is a minor cleanup, portability fixes release and the major change is the fairly complete libvisual API documentation that can be found at: http://libvisual.sourceforge.net/libvisual-api-docs/index.html It's fresh so if you spot things that need attention in the API docs please report them on this list! --- Availability: http://prdownloads.sourceforge.net/libvisual/libvisual-0.1.4.tar.gz?download http://prdownloads.sourceforge.net/libvisual/libvisual_nebula-0.1.1.tar.gz?download http://prdownloads.sourceforge.net/libvisual/libvisual_plugins-0.1.4.tar.gz?download http://prdownloads.sourceforge.net/libvisual/libvisual_xmms-0.1.4.tar.gz?download |
From: Dennis S. <sy...@yo...> - 2004-09-11 03:06:25
|
Hmms it seems that sf.net hasn't posted my email, let's retry: Yay, we've finally done it! A new and fresh libvisual release. Get it at: https://sourceforge.net/project/showfiles.php?group_id=106542 IMPORTANT: Remove the old plugins (%prefix/lib/libvisual/*) BEFORE installing libvisual. The new plugin loader is very much NOT compatible with old plugins! Changes in libvisual: New in 0.1.6: 2004-09-10: * Created the VisParam system that is used for parameters in both libvisual and the plugins. (Dennis) * Completely revamped plugin system that also supports API version check and such. (Dennis, Vitaly) * VisTimer module for both time and timing. (Dennis, Duilio) * VisColor module for color units in a palette and hsv->rgb conversions. (Dennis) * VisMem module for memory related things. (Duilio, Dennis) * Method to check if a morph needs an VisAudio context. (Dennis) * Byteswap macros. (Vitaly, Duilio) * Fix cover art support. (Dennis) * HSV <-> RGB helper functions in VisColor. (Dennis) * Timed morph (Dennis, Duilio) Changes in libvisual-plugins: New in 0.1.6: 2004-09-10: * New ALSA capture input plugin. (Vitaly) * New MPlayer export input plugin. (Gustavo) * New Plazma actor plugin, ported from xmms. (Dennis) * New Jakdaw actor plugin, ported from xmms. (Dennis) * New Bumpscope actor plugin (has issues), ported from xmms. (Dennis) * New GdkPixbuf actor plugin to be used with images. (Dennis) Changes in libvisual-xmms: New in 0.1.6: 2004-09-10: * Use timed morph, so morphs now always take four seconds. This will be adjustable in the future. * You can select which types of plugins you want (gl/normal/both). Changes in libvisual-nebulus: New in 0.1.3: 2004-09-10: * Moved picture data into .bmp files. _____ We're also working hard to finish the G-Force libvisual port, so you people can expect something quite soon! (we've been saying that before). It's worth noticing that amarok uses (abuses, owyeah) us! More information about this excelent piece of work http://amarok.sf.net Also the author of LiVES if working on realtime/non realtime video intergration through a libvisual/livido wrapper (Using libvisual as a plugin within livido). (hint: VJing). We will start on a library called libvisual-display (that suprisingly) helps regarding display libvisual on screens. This will include a complete display target abstraction layer that uses plugins (x11, aalib, sdl, framebuffer, svgalib, GL). But that is not all! We also have plans to support 'superbuffers' that basicly mean stretching out visuals over multiply displays (which could mean dual head width visuals so to say). Or other nifty stuff! We still need help regarding the website, it's the suck and we're not going to change that ! Ofcourse thanks a lot to all who helped! Thanks goes especially to Duilio, Vitaly and Gustavo for their ongoing contributions! (these people including me are teh die hard libvisual team!). Also thanks to the amarok people for interests, suggestions and ofcourse for supporting us! Thanks to Salsaman for his interests in video intergration! It's something that kept me thinking for a while and now someone that actually has clue about realtime video and video editing is taking a bite at it! Cheers, Dennis |
From: Dennis S. <sy...@yo...> - 2004-09-11 03:54:53
|
Yay, we've finally done it! A new and fresh libvisual release. Get it at: https://sourceforge.net/project/showfiles.php?group_id=106542 IMPORTANT: Remove the old plugins (%prefix/lib/libvisual/*) BEFORE installing libvisual. The new plugin loader is very much NOT compatible with old plugins! Changes in libvisual: New in 0.1.6: 2004-09-10: * Created the VisParam system that is used for parameters in both libvisual and the plugins. (Dennis) * Completely revamped plugin system that also supports API version check and such. (Dennis, Vitaly) * VisTimer module for both time and timing. (Dennis, Duilio) * VisColor module for color units in a palette and hsv->rgb conversions. (Dennis) * VisMem module for memory related things. (Duilio, Dennis) * Method to check if a morph needs an VisAudio context. (Dennis) * Byteswap macros. (Vitaly, Duilio) * Fix cover art support. (Dennis) * HSV <-> RGB helper functions in VisColor. (Dennis) * Timed morph (Dennis, Duilio) Changes in libvisual-plugins: New in 0.1.6: 2004-09-10: * New ALSA capture input plugin. (Vitaly) * New MPlayer export input plugin. (Gustavo) * New Plazma actor plugin, ported from xmms. (Dennis) * New Jakdaw actor plugin, ported from xmms. (Dennis) * New Bumpscope actor plugin (has issues), ported from xmms. (Dennis) * New GdkPixbuf actor plugin to be used with images. (Dennis) Changes in libvisual-xmms: New in 0.1.6: 2004-09-10: * Use timed morph, so morphs now always take four seconds. This will be adjustable in the future. * You can select which types of plugins you want (gl/normal/both). Changes in libvisual-nebulus: New in 0.1.3: 2004-09-10: * Moved picture data into .bmp files. _____ We're also working hard to finish the G-Force libvisual port, so you people can expect something quite soon! (we've been saying that before). It's worth noticing that amarok uses (abuses, owyeah) us! More information about this excelent piece of work http://amarok.sf.net Also the author of LiVES if working on realtime/non realtime video intergration through a libvisual/livido wrapper (Using libvisual as a plugin within livido). (hint: VJing). We will start on a library called libvisual-display (that suprisingly) helps regarding display libvisual on screens. This will include a complete display target abstraction layer that uses plugins (x11, aalib, sdl, framebuffer, svgalib, GL). But that is not all! We also have plans to support 'superbuffers' that basicly mean stretching out visuals over multiply displays (which could mean dual head width visuals so to say). Or other nifty stuff! We still need help regarding the website, it's the suck and we're not going to change that ! Ofcourse thanks a lot to all who helped! Thanks goes especially to Duilio, Vitaly and Gustavo for their ongoing contributions! (these people including me are teh die hard libvisual team!). Also thanks to the amarok people for interests, suggestions and ofcourse for supporting us! Thanks to Salsaman for his interests in video intergration! It's something that kept me thinking for a while and now someone that actually has clue about realtime video and video editing is taking a bite at it! Cheers, Dennis |