Re: [UFO-devel] destroyed signal
Status: Beta
Brought to you by:
schmidtjf
From: Johannes S. <sch...@us...> - 2005-08-31 15:32:35
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On Tuesday 23 August 2005 02:04, Andreas Beckermann wrote: > Hi > sometimes I need a signal that is emitted right before an object is > destroyed. Would it be possible to add a "destroyed" signal to > ufo::UObject, that is emitted by the destructor? I have added a sigDestroyed signal to UObject. Regards, Johannes |