[UFO-devel] destroyed signal
Status: Beta
Brought to you by:
schmidtjf
From: Andreas B. <b_...@gm...> - 2005-08-23 00:04:29
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Hi sometimes I need a signal that is emitted right before an object is destroyed. Would it be possible to add a "destroyed" signal to ufo::UObject, that is emitted by the destructor? CU Andi |