Svgalib Game Development Platform Code
Status: Beta
Brought to you by:
josefdsilva
File | Date | Author | Commit |
---|---|---|---|
donkey | 2009-11-25 | josefdsilva | [r1] |
sgdp_docs | 2009-11-25 | josefdsilva | [r2] |
sgdp_include | 2009-11-25 | josefdsilva | [r3] |
sgdp_res | 2009-11-25 | josefdsilva | [r4] |
sgdp_source | 2009-11-25 | josefdsilva | [r5] |
sgdp_tools | 2009-11-25 | josefdsilva | [r6] |
stubs | 2009-11-25 | josefdsilva | [r7] |
INSTALL | 2009-11-25 | josefdsilva | [r13] |
README | 2009-11-25 | josefdsilva | [r14] |
build | 2009-11-25 | josefdsilva | [r10] |
build.clean | 2009-11-25 | josefdsilva | [r11] |
build.init | 2009-11-25 | josefdsilva | [r12] |
--------------------------------------------------------------------------- SGDP - Svgalib Game Development Platform Copyrights (C) 2006,2008 Jose F. D'Silva --------------------------------------------------------------------------- SGDP is a platform for developing game or graphics applications with svgalib/vgagl. SGDP is licensed under GNU General Public License and is FREE SOFTWARE without any warranties. You are encouraged to further contribute to this project in the hope that it will be useful. --------------------------------------------------------------------------- Currently, the platform supports sprites created in 8-bpp, 256 colors Windows Bitmap (BMP) format. SGDP directories: sgdp_include: All necessary C-Header files. sgdp_source : C source code to manipulate sprites, palette, fonts, etc. sgdp_tools : Source code for tools to manipulate sprites, palette, fonts etc. sgdp_docs : Documentation for SGDP and its tools. sgdp_res : SGDP resources that you can use in your applications. --EOF--