Re: [Libpgf-devel] Why use of MFC and Windows API?
libPGF is an implementation of the Progressive Graphics File (PGF)
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From: Mateusz L. <ma...@lo...> - 2009-12-24 11:26:08
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Stamm Christoph wrote: > Hi Mateusz > >> Does it mean portability is a no priority for libpgf library? > > Not at all. So far we tried to support the most popular platforms and > those where users asked for special help. Thanks for confirmation. It sounds good. >> I mean the functions already provided as extension to C/C++ >> Standard Library in Visual C++. > > In case you are interested in a Standard C or STL connection, it > would be the best, you do the necessary changes in platform.h and/or > the PGFStream classes. Afterwards, you can send me the modified files > and we will try to integrate them in further releases. Yesterday, it was my first attempt to get familiar with libpgf and I spotted the use of MFC/Windows API, so it raised my questions. Later on, I dug the code and found that it's wrapped with conditional compilation very well, so should not cause any problems on non-Windows platforms. As you confirms intention to support other platforms, then it's very well. In case I have updates, I'll submit them. Best regards, -- Mateusz Loskot, http://mateusz.loskot.net |