Re: [Libosmscout-development] GDI drawing Performance Under Windows
Library for OpenStreetMap offline rendering and routing
Status: Beta
Brought to you by:
tteuling
From: David H. R. <dav...@gm...> - 2022-01-02 17:34:58
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Hi, I investigate more tomorrow. I'll report. Regards and thanks again. On Sun, 2 Jan 2022 at 17:43, Tim Teulings <ti...@fr...> wrote: > Hello David, > > it is very difficult to decide what went wrong. We know that the tiling > approach sometimes creates artifacts (looks like parly drawn objects > with rectangular cuts). But this seem to be much worse. I suggest to > compare it witht he original online OSM map to spot the difference. > Looks like possibly a few objects drive the render mad. Could even be a > bad/different mapping that is not well handled. > > -- > Gruß... > Tim > > > > _______________________________________________ > Libosmscout-development mailing list > Lib...@li... > https://lists.sourceforge.net/lists/listinfo/libosmscout-development > |