From: Amneet B. <mai...@gm...> - 2019-12-25 07:38:28
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Hi Folks, I am working with triangulated surfaces in 3D, and I need to: 1) Calculate angle-weighted normals at the vertex points, and 2) Calculate average of normals of two triangles sharing an edge. For both cases, I think I would need to know all elements sharing a common vertex, and two elements sharing a common edge, respectively. Can this information extracted from libMesh? I am reading *.msh triangulated mesh generated by GMSH through libMesh, if this information helps. Thanks, —Amneet -- --Amneet |