I'm putting this on the list in case anyone wants to chime in, but I'm hoping that Paul might have some thoughts suggestions.
We (the MOOSE team) are looking for a path forward on which compilers we want to use on OS X 10.8. Our single biggest holdup is our need for FORTRAN support.
Currently we are using the Apple supplied compilers (4.2.1 branch) but we are finding it increasingly difficult to continue on this Path. With the recent breakage of dynamic templated casts, and the lack of a ready to go Xcode integrated Fortran compiler on 10.8 we are at an impasse. As I demonstrated yesterday, we were able to build with GCC using "legacy" compatibility switches - yuck!
Clang - This would be nice, however I'm not really liking our FORTRAN options if we go this route. There's this "dragonEgg" thingy we might be able to use but it feels hackish and is labeled as experimental.
GNU GCC: This is probably our best option. The question is, do we build it from source, download binaries, or get it through Fink/Mac Ports? There are various advantages/disadvantages to each of these. Paul, you've been using GNU GCC (as opposed to Apple GCC) for sometime now. I know you've answered this before but what are your thoughts challenges with this? Have you ever messed with the Fortran piece? Derek found this link this morning so we are about to try this guys suggestion now: http://stackoverflow.com/questions/12316780/how-to-compile-distributable-fortran-binaries-on-mac-os-x-mountain-lion
: We've been down this road in the past too. In the past this guy used to put out a really nice suite of pre-built compilers. We had some negative experiences when GCC 4.5 was released and abandoned ship. We might look at this again though.
Thanks everyone in advance for your thoughts on this subject,