First of all, thanks for this nice library. It seems it's not possible to give an x and y offset to a new PixelData struct so that you could just update parts of the rendering area by combining bitmap size and offset. Am I missing something ?
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
First of all, thanks for this nice library. It seems it's not possible to give an x and y offset to a new PixelData struct so that you could just update parts of the rendering area by combining bitmap size and offset. Am I missing something ?