I am trying to compile libDSP with Microsoft VC++ 6.0 using the supplied project workspace libDSP.dsw I get a many compiler errors, mostly looking for pthreads.h from #define USE_CDFT_THREADS. If I undefine this I get other errors clAlloc base class not defined in dspop.hh. I get the feeling I am changing things that should not be changed. Is there a configuration step required for this compiler? Is MS VC++ supported?
Many thanks.
Mark Lane
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I've downloaded libDSP 5.0.2 and need to build it under MSVC (6.0-8.0). But seems there are no DSW/DSP files included into package. I've tried to create it manually without success, I'm not enough familiar with MAKEFILE syntax.
How can I build libDSP under MSVC? Both static library and DLL.
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VC++ support was dropped due to lack of maintenance. It just got too outdated. It should still compile pretty much straight out of the box once you create project for it.
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Hi,
I am trying to compile libDSP with Microsoft VC++ 6.0 using the supplied project workspace libDSP.dsw I get a many compiler errors, mostly looking for pthreads.h from #define USE_CDFT_THREADS. If I undefine this I get other errors clAlloc base class not defined in dspop.hh. I get the feeling I am changing things that should not be changed. Is there a configuration step required for this compiler? Is MS VC++ supported?
Many thanks.
Mark Lane
VC++ support is a little bit out of date, but it is correct that you'll have to undefine (comment out) the USE_CDFT_THREADS in dsp/DSPConfig.hh.
You'll have to check that the project include directories point corretly to Inlines subdirectory which is included in the source package.
I'll try to find time to update the VC++ project files to latest version (CVS).
Hi,
I've downloaded libDSP 5.0.2 and need to build it under MSVC (6.0-8.0). But seems there are no DSW/DSP files included into package. I've tried to create it manually without success, I'm not enough familiar with MAKEFILE syntax.
How can I build libDSP under MSVC? Both static library and DLL.
VC++ support was dropped due to lack of maintenance. It just got too outdated. It should still compile pretty much straight out of the box once you create project for it.