From: mgsloan <mg...@gm...> - 2007-02-01 02:49:17
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> I propose that we release version 0.1 on friday(last day of leave for me). I suppose. I won't be able to do so much, as finals for this semester are going on right now, and there's a Jazz Contest/Festival thing I'm playing at saturday. * path2 from svgd - ragel/mgsloan code? (working now?) Well, for one thing, it'd be handy if path2 could start new subpaths within the context of appendNew, so the code doing the building doesn't have to keep track of an extra var. This also comes up with my extremely rudimentary inkscape interfacing code. * write to svgd/svg (we currently use cairo, but having our own writer is > probably a good idea) We've got a rudimentary svgd writer in read-svgd.cpp/.h * modify the suitable toys to work with full paths rather than single > beziers (I see that aaron/mgsloan have ported everything to use path2, > perhaps this is sufficient for 0.1?) Did we? I wasn't notified! :P. I think there are a few things still on path, and a few on both. > * readme/install/hacking I did a rudimentary HACKING a while back, and there's a README.win32 I mostly left alone. * release notes Do we really need these if its the first release? Where are we going to announce this release? Typical inkscape news stuff. Anything bigger would probably be overkill at this stage. Are we GPL or LGPL? I forget. (GPL I think?) I favour LGPL for this. mgsloan |