On Thu, Aug 21, 2014 at 01:24:55AM +0200, Krzysztof Kosiński wrote:
> 2014-08-20 22:10 GMT+02:00 Nathan Hurst <nj...@nj...>:
> >
> > The best algorithm for curve-curve intersection is inherently best
> > done in bezier form (because it is optimal in a convex hull sense).
> > Conversion is far cheaper than the alternatives (and we tried a
> > bunch). Indeed one of my long term projects was to replace all the
> > sbasis code with the bezier form and simplify the code base.
>
> "All the sbasis code" in the sense that sbasis-math.h would be
> reimplemented for Bezier? Or does it mean only the intersection part?
I mean all the sbasis code - the benefits of sbasis over bernstein
basis are not sufficient to warrant the two code paths.
> Is SBasis on its way out?
I think so.
njh
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