LGeneral 1.2beta-10 Released

This is an important release with many major enhancements:
- internationalization and german localization
- movement as in PG (which lets the enemy block ways much better and fixes the use of improper pathes)
- added new weather types to reflect different air/ground conditions as in PG (like rain with dry ground)
- adjusted weather for all scenarios
- artilleries provide defensive fire at full strength (with a slightly higher chance to just surpress than if attacking directly)
- parachutists like in PG (may select dropzone, may drift, may not move in the same turn)
- AI units in, e.g. towns or close to an artillery, hold position to create groups of resistance, if AI has to defend
- deploy turn is default
- saved games are more stable and will work on both: big- and little endian systems
- restored compatibility with third-party scenarios broken since beta-8
- more fixes and enhancements [end]

Posted by Michael Speck 2005-12-12

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