From: Robin G. <rg...@bl...> - 2008-01-28 14:25:24
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On Mon 28 Jan 2008 08:50, Josh Kropf pondered: > Robin, > > I've been having trouble with that bit of code actually. It's not very > portable and seems to cause issues on different platforms/environments. Which is why it doesn't work for me :) > That said, I don't think I need to check the return value from > SDL_WM_ToggleFullScreen because that function call is ignored for > everything except X11 environment. I just thought it would be a test of "does this work/Are you running in X11" but a more general fix would be better. > In the trunk I have some experimental code which uses the SDL threading > functions to launch the mame process which again has some stability > issues but it might be worth a try. The code in trunk actually uses > sqlite for the games list so it introduces another dependency and > currently there is no user friendly way to generate your database > (coming very soon). Do I need to grab the entire trunk? or just patch that function? Seems like from the sql comment - patching that function with trunk code might be easier. -Robin |