From: Scott S. <sis...@gm...> - 2010-08-12 22:59:22
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Well, I say "size and a few handlers" but you also provide it the configuration. ;) Typing too fast there. lol On Thu, Aug 12, 2010 at 5:57 PM, Scott Sibley <sis...@gm...> wrote: > Oh and I also used the layering idea on a single pixel -- the entire > screen. The addon's name is AuraAlarm. It alerts you to buffs and debuffs by > flashing the screen or whatever. You can prioritize an alarm by setting > opacity to 255. That part still needs work, but this tooltip addon got to > going. Pretty cool huh? Can't do the layering on the tooltips though. They > have to be character displays. I'm going the whole nine yards. Evaluator > wraps lua's loadstring. The configuration's almost exactly the same, except > it's done in lua tables. Properties too. Everything that went into > LCDControl. Plus the extras I added to LCDControl. These little tooltips are > going to be highly configurable just like LCD4LInux. You just tell it some > information like size and a few handlers, and viola an addon author can > incorporate the same ideas in their own addons. Think you'll get some > customers? :) Any of you play WoW? > > > On Wed, Aug 11, 2010 at 12:58 AM, Scott Sibley <sis...@gm...> wrote: > >> Hey, guys, >> >> I just wanted to say thanks for LCD4Linux. It's going to be turned into a >> World of Warcraft addon. :) Actually some libraries so anyone can embed the >> lcd4linux-esque displays in their own addons, configurable with basic lua >> tables. I want this to be useful for endgame, so you can see stats on a boss >> fight, or even in pvp I imagine. This is totally going to rock. :) It's sort >> of experimental at the moment because I'm not sure if WoW's going to be able >> to handle the addon. I figure since embedded systems could do it, then WoW >> can likely as well. It's not that heavy, and I know several ways already how >> to get it optimized. >> >> I'm out, >> Scott >> > > |