SDL macross
$SDL(param_name)
This macros returns values of global SDL parameter values.
- SDK or AndroidSDK - returns path to android SDK folder
- NDK or AndroidNDK - return path to android NDK folder
- Target - Returns global android SDK target value which shoud be used as project target SDK. In case if target SDK is empty then returns min. SDK else returns max. SDK
- Target.Target - Returns global android target SDK value.
- Target.Min - Returns global android min. SDK value.
- Target.Max - Returns global android max. SDK value.
$SDLProj(param_name)
This macros returns project specifics SDL parameter values.
- CPU - Returns cpu arhitecture for native android libraries.
- MainActivity - Returns name of main activity in android project
- OpenGLES - Returns OpenGL Es version which will be used to create surface
- PackageName - returns package name where main activity is located
- ProjectName - returns project name which will be writen in manifest
- Version - Returns android native library version
$SDLScreen(param_name)
This macro returns information abbout supported screen densities.
- anyDensity - Returns information about whether the application includes resources to accommodate any screen density.
- smallScreens - Returns information about whether the application supports "smaller" screen form-factors
- normalScreens - Returns information about whether an application supports the "normal" screen form-factors
- largeScreens - Returns information about whether the application supports larger screen form-factors
- xlargeScreens - Returns information about whether the application supports extra large screen form-factors
- compatibleWidthLimitDp - Returns smallest compatible screen width value id dp
- smallScreens - Returns minimum smallestWidth required value in dp
- smallScreens - Returns largest compatible screen width value id dp