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Coding continues

The progress of lann has been slow over the past few months, however it has picked up again.

A lot of work has been done on the game detection code which now picks up running games based on their install location. The client will also create a game launch menu based on the games it finds installed on your computer (finds paths to exe files through the registry)

Over the next month or two, work will be carried out on providing an interface to manage the games list (server side) and to manually provide paths to games not automatically detected (client side).

Also on the current list of things to do,
Client side game server IP:Port detection code
Client side Competition Registration
Server side Competition Management

I won't set a date for an alpha release yet, but hopefully it isn't too far off. If anyone is interested in the project, feel free to contact me (threepineapples) through the SourceForge site

Phil. (aka. threepineapples)

Posted by Philip Starkey 2006-06-14

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