From: Stig E Sandoe <stig@la...> - 2002-11-11 13:43:58
[Content: Debian, Sound, Graphics and Gameplay]
No doubt you all got the news of v0.1.1 being released, so it's
approrpiate for me to let the list know what is happening now
and where things are heading.
- Debianisation is back on track and a debian woody compatible
repository with Langband v0.1.1 is installed on langband.org
Kevin Rosenberg has initiated the first steps needed to put
langband in debian sid/unstable.
I am not sure yet, but I suspect that the updates to debian
packages might be more frequent than full releases allowing
debian users to get bugfixes faster but also test more
bleeding edge stuff.
Thumbs up for Kevin who volunteered to aid langband entry into
Debian and he has done tremendous work on getting lisp-systems
to operate in Debian in general. Kevin has full commit
privileges in the langband cvs-tree to ensure debian-compatibility.
- Sound support was added for v0.1.1 and seems to work nicely so far.
Sound is an integral part of a game, and will enhance the player
experience. The sound-system in Angbands is a bit primitive and
ad-hoc so I'm completely open to better solutions from those
who've promised to have a look at sound/music. Things like
music, mixing, hallway echo, multi-channel and more tailoured
sounds to monsters/levels/rooms are just some ideas.
- Graphics are playing a much more integral part of this release
compared to earlier releases but the graphics leaves much to be
desired still. Patches, new backgrounds and suggestions are always
welcome. More tiles is also welcome, e.g now the cats look like
hedgehogs and other such problems occur.
- Gameplay is the biggest missing thing in this release, and parts of
the gameplay suffers from GUI-additions atm, e.g magic-system.
This is where I'll focus my efforts for the next release, ie make
Langband actually playable.
As part of this effort I'll also spend the next month sketching a
design for the ultimate langband variant where themed-levels, themed
sound and actual quests will be used.
Any input, feedback?
Stig E. Sandø stig@... http://www.langband.org/
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