[qfusion-cvs-commits] SF.net SVN: l33t: [809] trunk/qfusion/doc/Readme.txt
Brought to you by:
digiman
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From: qfusion s. c. <l33...@li...> - 2008-02-19 20:38:50
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Revision: 809
http://l33t.svn.sourceforge.net/l33t/?rev=809&view=rev
Author: digiman
Date: 2008-02-19 12:38:48 -0800 (Tue, 19 Feb 2008)
Log Message:
-----------
update Readme.txt
Modified Paths:
--------------
trunk/qfusion/doc/Readme.txt
Modified: trunk/qfusion/doc/Readme.txt
===================================================================
--- trunk/qfusion/doc/Readme.txt 2008-02-19 20:33:28 UTC (rev 808)
+++ trunk/qfusion/doc/Readme.txt 2008-02-19 20:38:48 UTC (rev 809)
@@ -1,8 +1,8 @@
-=======================-
- Qfusion 3.09
+ Qfusion 3.10
Author: Vic
-Email: vi...@qu...
-Homepage: http://hkitchen.quakesrc.org/
+Email: vi...@hk...
+Homepage: http://hkitchen.net/qfusion/
-=======================-
Description:
@@ -43,7 +43,27 @@
Start Game:
- To start a game run qfusion.exe (./qfusion for linux) then go to menu 'Multiplayer' and 'Start network server'.
+
-========-
+What's new in 3.10
+-========-
+
+- OpenGL Shading Language support
+- Deluxemaps and bumpmapping support via GLSL, including support for lightstyles (see included "ravendelux" demo courtesy of Jalisko or use Nexuiz maps for demonstration)
+- Reworked OpenGL-states layer, minimizing the number of calls to OpenGL subsystem
+- OpenAL support (optional)
+- ALSA support for sound output on Linux systems
+- New shader keywords for GLSL, describing "materials" (diffusemap, heightmap/normalmap, glossmap)
+- New shader keywords for better compatibility with Warsow
+- Optimized mirrors and portals rendering using OpenGL scissor testing
+- Skyportals support (rendering the map from portal's camera position instead of regular skybox)
+- Rewritten renderer of SKM models (using matrix-palette animation)
+- Maps, models and shaders now take less memory and less likely to cause cache misses due to the redesign of used data structures and improved memory management
+- Support for .ogg files as regular sounds, not just background tracks
+- Optimized rendering of maps with global fog (automatic detection, farclip is set to distance of fog opacity).
+- A good bunch of bugfixes, speedups, cleanups and improvements in all areas
+
+-========-
What's new in 3.09
-========-
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