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#2 features for 1.0 ?

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nobody
None
5
2005-03-23
2005-03-23
LuisB
No

First, thanks for your excellent work with Kludge3d ;)
About possible features, some example python scripts
would be great, with more complex primitives generation
for instance, and eventually some sort of basic subd's
support, with UV transference between the subdivided
model, and the low poly count model (perhaps with a
basic connection to yafray? via XML files. This way you
could extend funcionality to bake textures in kludge3d.)
Another interesting feature would be the possibility to
generate/export tangent or world space normal maps.
Another interesting possibility, to be able to export
into X3D format (and 3ds too perhaps, but X3D would
suffice).
I guess that's it, keep up the excellent work ;)

SSO

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