Kleshik Quake1 Mod Code
Brought to you by:
lizdresk
| File | Date | Author | Commit |
|---|---|---|---|
| HUD | 2011-08-05 | lizdresk | [r119] Added Hi-Res Ammo Icons |
| Models | 2008-05-24 | lizdresk | [r18] (Unspecified |
| QC | 2011-10-30 | lizdresk | [r121] Updated stuff |
| cubemaps | 2008-05-17 | lizdresk | [r1] |
| data | 2010-11-14 | lizdresk | [r91] Removed player model hayden; still more model d... |
| gfx | 2008-05-17 | lizdresk | [r1] |
| glsl | 2009-04-18 | lizdresk | [r53] Disabled the Desaturation HUD Stinger, replacin... |
| particles | 2008-05-17 | lizdresk | [r1] |
| sound | 2011-08-05 | lizdresk | [r118] New HUD Stinger; Testing HUD Icons |
| Dresk_BaseModels.pk3 | 2008-05-17 | lizdresk | [r1] |
| Dresk_BaseSounds.pk3 | 2008-05-17 | lizdresk | [r2] |
| NewMonsterSkins.pk3 | 2008-05-18 | lizdresk | [r5] |
| csprogs.dat | 2011-10-30 | lizdresk | [r121] Updated stuff |
| default.cfg | 2011-10-30 | lizdresk | [r121] Updated stuff |
| effectinfo.txt | 2011-06-28 | lizdresk | [r105] Added new HUD stingers; made client HUD weapon ... |
| progs.dat | 2011-08-11 | lizdresk | [r120] Fixed elite monster visual bug |
| quake.rc | 2008-05-28 | lizdresk | [r29] (Unspecified |