Added function for setting creature creation ac...
Changed Lua interface to lua 5.2. This allows u...
Reduced coin gain for cities (too fast, even fo...
Added gold once every second for each city (wil...
Added monster generation for neutral cities whe...
Some adjustments: HP are 10 times as high as th...
Raw materials
new resources can be spent by purchasing creatures 1-3
First three creatures now cost wood, iron and g...
Bug: There should be no friendly fire
Friendy fire (at least for action Shot) was removed
Removed friendly fire (Issue-18)
Bug: There should be no friendly fire
Resources exist and are shown. They are gained by killing monsters. Only missing...
Raw materials
Added resources wood, iron and gold. Fixed draw...
Added new graphics for resources gold, iron and...
Equipment for heroes
Revive heroes in the castle
Extending castle for resources
Limit to 5 heroes
Experience and abilities
Respawning monsters
Raw materials
Neutral monsters
Raw materials
Very basic combat system
The combat system has been changed so that combat takes place on the world map in...
Reduced speed of game. Fixed a few bugs in move...
player creatures no longer move automatically (...
Added gold cost when purchasing a unit
Changed created map to a smaller, much less ope...
Added player state for each player, for ressorc...
MapObjectActions (like building units) are now ...
Build commands from client are now sent to serv...
Added clientside check for build keys when a ci...
Added selection detail display for selected cit...
Added missing overlay file for coloring castle ...
Added owner and id to cities, transferred both ...
Added debug options to quick-start-script
Just a small formatting fix
Added functionality for de-selecting creature (...
Added quistart-script for starting client and s...
Added quistart-script for starting client and s...
resolution can be set by commandline (needed be...
Reverted default for option --fullscreen to fal...
Added commandline parser library (boost::progra...
Merge branch 'master' of ssh://git.code.sf.net/...