From: Gus S. <ell...@gm...> - 2013-04-13 15:54:20
|
Hi folks, I am interested in helping push open source video editing. I threw a few bucks to OpenShot's Kickstarter campaign, but since I prefer and use kdenlive, I am offering my time here (not that I have a whole lot of it to give). I am a developer, but I don't think I have the time right now to learn MLT and kdenlive well enough to contribute to coding. I do, however, have some experience with bug triage, video tutorials and documentation, and I'd be happy to offer a few hours a week of my time to any of these. What does the project need the most right now? Thanks, ~Gus |
From: farid a. <snd...@gm...> - 2013-04-17 15:59:59
|
hi i dont know what the devs think of this but maybe you could check out kdenparse and make it compatible with blender's edl importer (which is compatible with cmx edl). https://github.com/barry-lyndon/KdenParse cheers :) 2013/4/13 Gus Scheidt <ell...@gm...> > Hi folks, > > I am interested in helping push open source video editing. I threw a > few bucks to OpenShot's Kickstarter campaign, but since I prefer and > use kdenlive, I am offering my time here (not that I have a whole lot > of it to give). I am a developer, but I don't think I have the time > right now to learn MLT and kdenlive well enough to contribute to > coding. > > I do, however, have some experience with bug triage, video tutorials > and documentation, and I'd be happy to offer a few hours a week of my > time to any of these. What does the project need the most right now? > > Thanks, > ~Gus > > > ------------------------------------------------------------------------------ > Precog is a next-generation analytics platform capable of advanced > analytics on semi-structured data. The platform includes APIs for building > apps and a phenomenal toolset for data science. Developers can use > our toolset for easy data analysis & visualization. Get a free account! > http://www2.precog.com/precogplatform/slashdotnewsletter > _______________________________________________ > Kdenlive-devel mailing list > Kde...@li... > https://lists.sourceforge.net/lists/listinfo/kdenlive-devel > -- 1111.1010.r.i.1101|n.o.i.s.1110|i.m.1010.g.1110|مقاومة fsf member #5439 usuario GNU/Linux #471966 |_|0|_| |_|_|0| |0|0|0| <a href="http://www.gunga.com.br">gunga</a> <a href="http://www.tempoecoarte.com.br">tempoecoarte</a> <a href="http://www.atelier-labs.org">atelier-labs</a> <a href="http://www.mocambos.net">rede mocambos</a> |
From: Dan D. <da...@de...> - 2013-04-17 16:53:50
|
On Wed, Apr 17, 2013 at 8:59 AM, farid abdelnour <snd...@gm...> wrote: > hi > > i dont know what the devs think of this but maybe you could check out > kdenparse and make it compatible with blender's edl importer (which is > compatible with cmx edl). > > https://github.com/barry-lyndon/KdenParse > > cheers :) Can you please fork that project and fix the compatibility? If you are unable, can you please try to recruit someone who is not already busy as a core Kdenlive or MLT developer? This is independent code that can be easily worked on by someone who is interested in it. Yet no one has. Why is that? > > 2013/4/13 Gus Scheidt <ell...@gm...> >> >> Hi folks, >> >> I am interested in helping push open source video editing. I threw a >> few bucks to OpenShot's Kickstarter campaign, but since I prefer and >> use kdenlive, I am offering my time here (not that I have a whole lot >> of it to give). I am a developer, but I don't think I have the time >> right now to learn MLT and kdenlive well enough to contribute to >> coding. >> >> I do, however, have some experience with bug triage, video tutorials >> and documentation, and I'd be happy to offer a few hours a week of my >> time to any of these. What does the project need the most right now? >> >> Thanks, >> ~Gus >> >> >> ------------------------------------------------------------------------------ >> Precog is a next-generation analytics platform capable of advanced >> analytics on semi-structured data. The platform includes APIs for building >> apps and a phenomenal toolset for data science. Developers can use >> our toolset for easy data analysis & visualization. Get a free account! >> http://www2.precog.com/precogplatform/slashdotnewsletter >> _______________________________________________ >> Kdenlive-devel mailing list >> Kde...@li... >> https://lists.sourceforge.net/lists/listinfo/kdenlive-devel > > > > > -- > 1111.1010.r.i.1101|n.o.i.s.1110|i.m.1010.g.1110|مقاومة > fsf member #5439 > usuario GNU/Linux #471966 > |_|0|_| > |_|_|0| > |0|0|0| > <a href="http://www.gunga.com.br">gunga</a> > <a href="http://www.tempoecoarte.com.br">tempoecoarte</a> > <a href="http://www.atelier-labs.org">atelier-labs</a> > <a href="http://www.mocambos.net">rede mocambos</a> > > ------------------------------------------------------------------------------ > Precog is a next-generation analytics platform capable of advanced > analytics on semi-structured data. The platform includes APIs for building > apps and a phenomenal toolset for data science. Developers can use > our toolset for easy data analysis & visualization. Get a free account! > http://www2.precog.com/precogplatform/slashdotnewsletter > _______________________________________________ > Kdenlive-devel mailing list > Kde...@li... > https://lists.sourceforge.net/lists/listinfo/kdenlive-devel > -- +-DRD-+ |
From: Simon A. E. <sim...@gm...> - 2013-04-19 12:23:27
|
Hi Gus! Unfortunately I did not have time to work on Kdenlive during the last months, but something that for sure will benefit of additional manpower (whatever it be) is the refactoring part which jb wants to work on the next weeks. We want to finally integrate it. He can also tell you more :) Simon On 13.04.2013 17:54, Gus Scheidt wrote: > Hi folks, > > I am interested in helping push open source video editing. I threw a > few bucks to OpenShot's Kickstarter campaign, but since I prefer and > use kdenlive, I am offering my time here (not that I have a whole lot > of it to give). I am a developer, but I don't think I have the time > right now to learn MLT and kdenlive well enough to contribute to > coding. > > I do, however, have some experience with bug triage, video tutorials > and documentation, and I'd be happy to offer a few hours a week of my > time to any of these. What does the project need the most right now? > > Thanks, > ~Gus > > ------------------------------------------------------------------------------ > Precog is a next-generation analytics platform capable of advanced > analytics on semi-structured data. The platform includes APIs for building > apps and a phenomenal toolset for data science. Developers can use > our toolset for easy data analysis & visualization. Get a free account! > http://www2.precog.com/precogplatform/slashdotnewsletter > _______________________________________________ > Kdenlive-devel mailing list > Kde...@li... > https://lists.sourceforge.net/lists/listinfo/kdenlive-devel > |
From: Dan D. <da...@de...> - 2013-04-19 17:08:48
|
On Wed, Apr 17, 2013 at 9:53 AM, Dan Dennedy <da...@de...> wrote: > On Wed, Apr 17, 2013 at 8:59 AM, farid abdelnour <snd...@gm...> wrote: >> hi >> >> i dont know what the devs think of this but maybe you could check out >> kdenparse and make it compatible with blender's edl importer (which is >> compatible with cmx edl). >> >> https://github.com/barry-lyndon/KdenParse >> >> cheers :) > > Can you please fork that project and fix the compatibility? If you are > unable, can you please try to recruit someone who is not already busy > as a core Kdenlive or MLT developer? This is independent code that can > be easily worked on by someone who is interested in it. Yet no one > has. Why is that? Let me clarify that this was directed to both Farid and Gus - or really, anyone! If you are not in a position to make code changes to this project, maybe you can figure out and document the workflow step-by-step for producing the EDL and loading it into blender. Document the error messages and the problems. Then, try to make the manual changes to the EDL that are required to get it to load correctly, and document those. It would be a tremendous help to a developer. >> >> 2013/4/13 Gus Scheidt <ell...@gm...> >>> >>> Hi folks, >>> >>> I am interested in helping push open source video editing. I threw a >>> few bucks to OpenShot's Kickstarter campaign, but since I prefer and >>> use kdenlive, I am offering my time here (not that I have a whole lot >>> of it to give). I am a developer, but I don't think I have the time >>> right now to learn MLT and kdenlive well enough to contribute to >>> coding. >>> >>> I do, however, have some experience with bug triage, video tutorials >>> and documentation, and I'd be happy to offer a few hours a week of my >>> time to any of these. What does the project need the most right now? >>> >>> Thanks, >>> ~Gus >>> >>> >>> ------------------------------------------------------------------------------ >>> Precog is a next-generation analytics platform capable of advanced >>> analytics on semi-structured data. The platform includes APIs for building >>> apps and a phenomenal toolset for data science. Developers can use >>> our toolset for easy data analysis & visualization. Get a free account! >>> http://www2.precog.com/precogplatform/slashdotnewsletter >>> _______________________________________________ >>> Kdenlive-devel mailing list >>> Kde...@li... >>> https://lists.sourceforge.net/lists/listinfo/kdenlive-devel >> >> >> >> >> -- >> 1111.1010.r.i.1101|n.o.i.s.1110|i.m.1010.g.1110|مقاومة >> fsf member #5439 >> usuario GNU/Linux #471966 >> |_|0|_| >> |_|_|0| >> |0|0|0| >> <a href="http://www.gunga.com.br">gunga</a> >> <a href="http://www.tempoecoarte.com.br">tempoecoarte</a> >> <a href="http://www.atelier-labs.org">atelier-labs</a> >> <a href="http://www.mocambos.net">rede mocambos</a> >> >> ------------------------------------------------------------------------------ >> Precog is a next-generation analytics platform capable of advanced >> analytics on semi-structured data. The platform includes APIs for building >> apps and a phenomenal toolset for data science. Developers can use >> our toolset for easy data analysis & visualization. Get a free account! >> http://www2.precog.com/precogplatform/slashdotnewsletter >> _______________________________________________ >> Kdenlive-devel mailing list >> Kde...@li... >> https://lists.sourceforge.net/lists/listinfo/kdenlive-devel >> > > > > -- > +-DRD-+ -- +-DRD-+ |
From: Gus S. <ell...@gm...> - 2013-04-19 17:39:34
|
This looks like something I can tackle, though I have very little Blender experience, and I'm not a Python developer, so I don't know if that will slow me down. Just to clarify, the KdenParse tool creates an equivalent EDL file from a kdenlive project file, which is the desired functionality. But there are some issues that prevent the EDL file from being loaded properly by Blender. These bugs need to be worked out. Is this correct? ~Gus On Fri, Apr 19, 2013 at 1:08 PM, Dan Dennedy <da...@de...> wrote: > On Wed, Apr 17, 2013 at 9:53 AM, Dan Dennedy <da...@de...> wrote: >> On Wed, Apr 17, 2013 at 8:59 AM, farid abdelnour <snd...@gm...> wrote: >>> hi >>> >>> i dont know what the devs think of this but maybe you could check out >>> kdenparse and make it compatible with blender's edl importer (which is >>> compatible with cmx edl). >>> >>> https://github.com/barry-lyndon/KdenParse >>> >>> cheers :) >> >> Can you please fork that project and fix the compatibility? If you are >> unable, can you please try to recruit someone who is not already busy >> as a core Kdenlive or MLT developer? This is independent code that can >> be easily worked on by someone who is interested in it. Yet no one >> has. Why is that? > > Let me clarify that this was directed to both Farid and Gus - or > really, anyone! If you are not in a position to make code changes to > this project, maybe you can figure out and document the workflow > step-by-step for producing the EDL and loading it into blender. > Document the error messages and the problems. Then, try to make the > manual changes to the EDL that are required to get it to load > correctly, and document those. It would be a tremendous help to a > developer. > >>> >>> 2013/4/13 Gus Scheidt <ell...@gm...> >>>> >>>> Hi folks, >>>> >>>> I am interested in helping push open source video editing. I threw a >>>> few bucks to OpenShot's Kickstarter campaign, but since I prefer and >>>> use kdenlive, I am offering my time here (not that I have a whole lot >>>> of it to give). I am a developer, but I don't think I have the time >>>> right now to learn MLT and kdenlive well enough to contribute to >>>> coding. >>>> >>>> I do, however, have some experience with bug triage, video tutorials >>>> and documentation, and I'd be happy to offer a few hours a week of my >>>> time to any of these. What does the project need the most right now? >>>> >>>> Thanks, >>>> ~Gus >>>> >>>> >>>> ------------------------------------------------------------------------------ >>>> Precog is a next-generation analytics platform capable of advanced >>>> analytics on semi-structured data. The platform includes APIs for building >>>> apps and a phenomenal toolset for data science. Developers can use >>>> our toolset for easy data analysis & visualization. Get a free account! >>>> http://www2.precog.com/precogplatform/slashdotnewsletter >>>> _______________________________________________ >>>> Kdenlive-devel mailing list >>>> Kde...@li... >>>> https://lists.sourceforge.net/lists/listinfo/kdenlive-devel >>> >>> >>> >>> >>> -- >>> 1111.1010.r.i.1101|n.o.i.s.1110|i.m.1010.g.1110|مقاومة >>> fsf member #5439 >>> usuario GNU/Linux #471966 >>> |_|0|_| >>> |_|_|0| >>> |0|0|0| >>> <a href="http://www.gunga.com.br">gunga</a> >>> <a href="http://www.tempoecoarte.com.br">tempoecoarte</a> >>> <a href="http://www.atelier-labs.org">atelier-labs</a> >>> <a href="http://www.mocambos.net">rede mocambos</a> >>> >>> ------------------------------------------------------------------------------ >>> Precog is a next-generation analytics platform capable of advanced >>> analytics on semi-structured data. The platform includes APIs for building >>> apps and a phenomenal toolset for data science. Developers can use >>> our toolset for easy data analysis & visualization. Get a free account! >>> http://www2.precog.com/precogplatform/slashdotnewsletter >>> _______________________________________________ >>> Kdenlive-devel mailing list >>> Kde...@li... >>> https://lists.sourceforge.net/lists/listinfo/kdenlive-devel >>> >> >> >> >> -- >> +-DRD-+ > > > > -- > +-DRD-+ > > ------------------------------------------------------------------------------ > Precog is a next-generation analytics platform capable of advanced > analytics on semi-structured data. The platform includes APIs for building > apps and a phenomenal toolset for data science. Developers can use > our toolset for easy data analysis & visualization. Get a free account! > http://www2.precog.com/precogplatform/slashdotnewsletter > _______________________________________________ > Kdenlive-devel mailing list > Kde...@li... > https://lists.sourceforge.net/lists/listinfo/kdenlive-devel |
From: Dan D. <da...@de...> - 2013-04-19 18:30:46
|
On Fri, Apr 19, 2013 at 10:39 AM, Gus Scheidt <ell...@gm...> wrote: > This looks like something I can tackle, though I have very little > Blender experience, and I'm not a Python developer, so I don't know if > that will slow me down. > > Just to clarify, the KdenParse tool creates an equivalent EDL file > from a kdenlive project file, which is the desired functionality. But > there are some issues that prevent the EDL file from being loaded > properly by Blender. These bugs need to be worked out. Is this > correct? Yes, but the EDL can only represent a very limited subset of what Kdenlive can do. I think you are just limited to clips on tracks of a timeline with no filters or transitions. That may seem kind of pointless, but some people keep asking for it nonetheless. :-) > ~Gus > > > On Fri, Apr 19, 2013 at 1:08 PM, Dan Dennedy <da...@de...> wrote: >> On Wed, Apr 17, 2013 at 9:53 AM, Dan Dennedy <da...@de...> wrote: >>> On Wed, Apr 17, 2013 at 8:59 AM, farid abdelnour <snd...@gm...> wrote: >>>> hi >>>> >>>> i dont know what the devs think of this but maybe you could check out >>>> kdenparse and make it compatible with blender's edl importer (which is >>>> compatible with cmx edl). >>>> >>>> https://github.com/barry-lyndon/KdenParse >>>> >>>> cheers :) >>> >>> Can you please fork that project and fix the compatibility? If you are >>> unable, can you please try to recruit someone who is not already busy >>> as a core Kdenlive or MLT developer? This is independent code that can >>> be easily worked on by someone who is interested in it. Yet no one >>> has. Why is that? >> >> Let me clarify that this was directed to both Farid and Gus - or >> really, anyone! If you are not in a position to make code changes to >> this project, maybe you can figure out and document the workflow >> step-by-step for producing the EDL and loading it into blender. >> Document the error messages and the problems. Then, try to make the >> manual changes to the EDL that are required to get it to load >> correctly, and document those. It would be a tremendous help to a >> developer. >> >>>> >>>> 2013/4/13 Gus Scheidt <ell...@gm...> >>>>> >>>>> Hi folks, >>>>> >>>>> I am interested in helping push open source video editing. I threw a >>>>> few bucks to OpenShot's Kickstarter campaign, but since I prefer and >>>>> use kdenlive, I am offering my time here (not that I have a whole lot >>>>> of it to give). I am a developer, but I don't think I have the time >>>>> right now to learn MLT and kdenlive well enough to contribute to >>>>> coding. >>>>> >>>>> I do, however, have some experience with bug triage, video tutorials >>>>> and documentation, and I'd be happy to offer a few hours a week of my >>>>> time to any of these. What does the project need the most right now? >>>>> >>>>> Thanks, >>>>> ~Gus >>>>> >>>>> >>>>> ------------------------------------------------------------------------------ >>>>> Precog is a next-generation analytics platform capable of advanced >>>>> analytics on semi-structured data. The platform includes APIs for building >>>>> apps and a phenomenal toolset for data science. Developers can use >>>>> our toolset for easy data analysis & visualization. Get a free account! >>>>> http://www2.precog.com/precogplatform/slashdotnewsletter >>>>> _______________________________________________ >>>>> Kdenlive-devel mailing list >>>>> Kde...@li... >>>>> https://lists.sourceforge.net/lists/listinfo/kdenlive-devel >>>> >>>> >>>> >>>> >>>> -- >>>> 1111.1010.r.i.1101|n.o.i.s.1110|i.m.1010.g.1110|مقاومة >>>> fsf member #5439 >>>> usuario GNU/Linux #471966 >>>> |_|0|_| >>>> |_|_|0| >>>> |0|0|0| >>>> <a href="http://www.gunga.com.br">gunga</a> >>>> <a href="http://www.tempoecoarte.com.br">tempoecoarte</a> >>>> <a href="http://www.atelier-labs.org">atelier-labs</a> >>>> <a href="http://www.mocambos.net">rede mocambos</a> >>>> >>>> ------------------------------------------------------------------------------ >>>> Precog is a next-generation analytics platform capable of advanced >>>> analytics on semi-structured data. The platform includes APIs for building >>>> apps and a phenomenal toolset for data science. Developers can use >>>> our toolset for easy data analysis & visualization. Get a free account! >>>> http://www2.precog.com/precogplatform/slashdotnewsletter >>>> _______________________________________________ >>>> Kdenlive-devel mailing list >>>> Kde...@li... >>>> https://lists.sourceforge.net/lists/listinfo/kdenlive-devel >>>> >>> >>> >>> >>> -- >>> +-DRD-+ >> >> >> >> -- >> +-DRD-+ >> >> ------------------------------------------------------------------------------ >> Precog is a next-generation analytics platform capable of advanced >> analytics on semi-structured data. The platform includes APIs for building >> apps and a phenomenal toolset for data science. Developers can use >> our toolset for easy data analysis & visualization. Get a free account! >> http://www2.precog.com/precogplatform/slashdotnewsletter >> _______________________________________________ >> Kdenlive-devel mailing list >> Kde...@li... >> https://lists.sourceforge.net/lists/listinfo/kdenlive-devel > > ------------------------------------------------------------------------------ > Precog is a next-generation analytics platform capable of advanced > analytics on semi-structured data. The platform includes APIs for building > apps and a phenomenal toolset for data science. Developers can use > our toolset for easy data analysis & visualization. Get a free account! > http://www2.precog.com/precogplatform/slashdotnewsletter > _______________________________________________ > Kdenlive-devel mailing list > Kde...@li... > https://lists.sourceforge.net/lists/listinfo/kdenlive-devel -- +-DRD-+ |
From: farid a. <snd...@gm...> - 2013-04-20 17:47:44
|
hi Yes, but the EDL can only represent a very limited subset of what > Kdenlive can do. I think you are just limited to clips on tracks of a > timeline with no filters or transitions. That may seem kind of > pointless, but some people keep asking for it nonetheless. :-) > edl its not actually limited it is a way to be able to work with other editors in different studios. a sequence of tracks is a story to be told, and we need to exchange our projects among programs (cinelerra, blender, and other proprietary software) to be able to work with other editors as well when needed. filters and transitions dont affect my story and either way that comes at the postprocessing stage and imho blender does it better. kdenparse is not actually that difficult to implement... unfortunately dont have the time to study and do it. :/ cheers -- 1111.1010.r.i.1101|n.o.i.s.1110|i.m.1010.g.1110|مقاومة fsf member #5439 usuario GNU/Linux #471966 |_|0|_| |_|_|0| |0|0|0| <a href="http://www.gunga.com.br">gunga</a> <a href="http://www.tempoecoarte.com.br">tempoecoarte</a> <a href="http://www.atelier-labs.org">atelier-labs</a> <a href="http://www.mocambos.net">rede mocambos</a> |
From: Dan D. <da...@de...> - 2013-04-20 19:43:29
|
On Sat, Apr 20, 2013 at 10:47 AM, farid abdelnour <snd...@gm...> wrote: > hi > >> Yes, but the EDL can only represent a very limited subset of what >> Kdenlive can do. I think you are just limited to clips on tracks of a >> timeline with no filters or transitions. That may seem kind of >> pointless, but some people keep asking for it nonetheless. :-) > > > edl its not actually limited it is a way to be able to work with other > editors in different studios. Wow, this EDL thing is unlimited; it must be pure magic! I was trying to prevent questions like "how do I represent the effects and transitions in my timleine?" Read what I said. EDL is definitely a more limited representation than the Kdenlive project file. I know that it is used to exchange information with other editors, but only *some* information. That is, by definition, "a limited subset of what Kdenlive can do." When we provide things like this, many less informed users will expect that they can now load their kdenlive project into blender with full fidelity. You give an inch and they expect a mile. > a sequence of tracks is a story to be told, and we need to exchange our > projects among programs (cinelerra, blender, and other proprietary software) > to be able to work with other editors as well when needed. > > filters and transitions dont affect my story and either way that comes at > the postprocessing stage and imho blender does it better. > > kdenparse is not actually that difficult to implement... unfortunately dont > have the time to study and do it. :/ > > cheers > > > > -- > 1111.1010.r.i.1101|n.o.i.s.1110|i.m.1010.g.1110|مقاومة > fsf member #5439 > usuario GNU/Linux #471966 > |_|0|_| > |_|_|0| > |0|0|0| > <a href="http://www.gunga.com.br">gunga</a> > <a href="http://www.tempoecoarte.com.br">tempoecoarte</a> > <a href="http://www.atelier-labs.org">atelier-labs</a> > <a href="http://www.mocambos.net">rede mocambos</a> -- +-DRD-+ |
From: el j. d. <elj...@gm...> - 2013-04-21 12:23:24
|
> many less informed users will expect that they can now load their kdenlive project into blender with full fidelity. You give an inch and they expect a mile. While i understand that pain point, and i know these are different projects, it would be beyond great if these two projects, and additional ones perhaps, worked as a suite with common functionality, shortcuts, etc. Unlikely to happen, i know. On Apr 20, 2013 2:43 PM, "Dan Dennedy" <da...@de...> wrote: > On Sat, Apr 20, 2013 at 10:47 AM, farid abdelnour <snd...@gm...> > wrote: > > hi > > > >> Yes, but the EDL can only represent a very limited subset of what > >> Kdenlive can do. I think you are just limited to clips on tracks of a > >> timeline with no filters or transitions. That may seem kind of > >> pointless, but some people keep asking for it nonetheless. :-) > > > > > > edl its not actually limited it is a way to be able to work with other > > editors in different studios. > > Wow, this EDL thing is unlimited; it must be pure magic! I was trying > to prevent questions like "how do I represent the effects and > transitions in my timleine?" Read what I said. EDL is definitely a > more limited representation than the Kdenlive project file. I know > that it is used to exchange information with other editors, but only > *some* information. That is, by definition, "a limited subset of what > Kdenlive can do." When we provide things like this, many less informed > users will expect that they can now load their kdenlive project into > blender with full fidelity. You give an inch and they expect a mile. > > > a sequence of tracks is a story to be told, and we need to exchange our > > projects among programs (cinelerra, blender, and other proprietary > software) > > to be able to work with other editors as well when needed. > > > > filters and transitions dont affect my story and either way that comes at > > the postprocessing stage and imho blender does it better. > > > > kdenparse is not actually that difficult to implement... unfortunately > dont > > have the time to study and do it. :/ > > > > cheers > > > > > > > > -- > > 1111.1010.r.i.1101|n.o.i.s.1110|i.m.1010.g.1110|مقاومة > > fsf member #5439 > > usuario GNU/Linux #471966 > > |_|0|_| > > |_|_|0| > > |0|0|0| > > <a href="http://www.gunga.com.br">gunga</a> > > <a href="http://www.tempoecoarte.com.br">tempoecoarte</a> > > <a href="http://www.atelier-labs.org">atelier-labs</a> > > <a href="http://www.mocambos.net">rede mocambos</a> > > -- > +-DRD-+ > > > ------------------------------------------------------------------------------ > Precog is a next-generation analytics platform capable of advanced > analytics on semi-structured data. The platform includes APIs for building > apps and a phenomenal toolset for data science. Developers can use > our toolset for easy data analysis & visualization. Get a free account! > http://www2.precog.com/precogplatform/slashdotnewsletter > _______________________________________________ > Kdenlive-devel mailing list > Kde...@li... > https://lists.sourceforge.net/lists/listinfo/kdenlive-devel > |
From: Michael S. <mi...@os...> - 2013-04-21 19:46:29
|
On Sat, Apr 20, 2013 at 12:43:21PM -0700, Dan Dennedy wrote: > When we provide things like this, many less informed users will > expect that they can now load their kdenlive project into > blender with full fidelity. You give an inch and they expect > a mile. GIMP has worked this around by making known lossy save formats an explicit export operation (which doesn't mark the project as saved) but that has caused its share of confusion anyways. -- ---- WBR, Michael Shigorin <mi...@al...> ------ Linux.Kiev http://www.linux.kiev.ua/ |
From: Dan D. <da...@de...> - 2013-04-22 18:57:55
|
On Sun, Apr 21, 2013 at 12:46 PM, Michael Shigorin <mi...@os...> wrote: > On Sat, Apr 20, 2013 at 12:43:21PM -0700, Dan Dennedy wrote: >> When we provide things like this, many less informed users will >> expect that they can now load their kdenlive project into >> blender with full fidelity. You give an inch and they expect >> a mile. > > GIMP has worked this around by making known lossy save formats > an explicit export operation (which doesn't mark the project as > saved) but that has caused its share of confusion anyways. > I know that has been a controversial change, but I think your suggestion makes the most sense. Maybe even a warning dialog like GIMP presents about flattening the layers. -- +-DRD-+ |
From: farid a. <snd...@gm...> - 2013-04-21 20:07:11
|
hi dan Wow, this EDL thing is unlimited; it must be pure magic! I was trying > to prevent questions like "how do I represent the effects and > transitions in my timleine?" honestly i think users that edit their vacation videos dont know what edl is and that shouldnt be a problem either... > Read what I said. EDL is definitely a > more limited representation than the Kdenlive project file. I know > that it is used to exchange information with other editors, but only > *some* information. That is, by definition, "a limited subset of what > Kdenlive can do." When we provide things like this, many less informed > users will expect that they can now load their kdenlive project into > blender with full fidelity. You give an inch and they expect a mile. > i read what you said, i just pointed to its usage because you saw it as pointless and i see it as fundamental. i think in the end it all comes down to what kdenlive aspires to be... a vacation editor or an aspiring professional video editor. cheers :D > > > a sequence of tracks is a story to be told, and we need to exchange our > > projects among programs (cinelerra, blender, and other proprietary > software) > > to be able to work with other editors as well when needed. > > > > filters and transitions dont affect my story and either way that comes at > > the postprocessing stage and imho blender does it better. > > > > kdenparse is not actually that difficult to implement... unfortunately > dont > > have the time to study and do it. :/ > > > > cheers > > > > > > > > -- > > 1111.1010.r.i.1101|n.o.i.s.1110|i.m.1010.g.1110|مقاومة > > fsf member #5439 > > usuario GNU/Linux #471966 > > |_|0|_| > > |_|_|0| > > |0|0|0| > > <a href="http://www.gunga.com.br">gunga</a> > > <a href="http://www.tempoecoarte.com.br">tempoecoarte</a> > > <a href="http://www.atelier-labs.org">atelier-labs</a> > > <a href="http://www.mocambos.net">rede mocambos</a> > > -- > +-DRD-+ > > > ------------------------------------------------------------------------------ > Precog is a next-generation analytics platform capable of advanced > analytics on semi-structured data. The platform includes APIs for building > apps and a phenomenal toolset for data science. Developers can use > our toolset for easy data analysis & visualization. Get a free account! > http://www2.precog.com/precogplatform/slashdotnewsletter > _______________________________________________ > Kdenlive-devel mailing list > Kde...@li... > https://lists.sourceforge.net/lists/listinfo/kdenlive-devel > -- 1111.1010.r.i.1101|n.o.i.s.1110|i.m.1010.g.1110|مقاومة fsf member #5439 usuario GNU/Linux #471966 |_|0|_| |_|_|0| |0|0|0| <a href="http://www.gunga.com.br">gunga</a> <a href="http://www.tempoecoarte.com.br">tempoecoarte</a> <a href="http://www.atelier-labs.org">atelier-labs</a> <a href="http://www.mocambos.net">rede mocambos</a> |
From: Dan D. <da...@de...> - 2013-04-22 15:51:20
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On Sun, Apr 21, 2013 at 1:06 PM, farid abdelnour <snd...@gm...> wrote: > i think in the end it all comes down to what kdenlive aspires to be... a > vacation editor or an aspiring professional video editor. Ooh, you mean I have an opportunity to have the privilege of working for free to make a free tool that all the professionals will want to use?! Wow, thank you for this opportunity for glory while I sacrifice relations with my family and friends. -- +-DRD-+ |
From: farid a. <snd...@gm...> - 2013-04-22 19:48:02
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hey Ooh, you mean I have an opportunity to have the privilege of working > for free to make a free tool that all the professionals will want to > use?! Wow, thank you for this opportunity for glory while I sacrifice > relations with my family and friends. > wow, i dont know where you saw that i hinted that. :/ no sacrifices should be made at the cost of family and friends imho. i am gonna try to document this process somewhere (bugtracker, wiki) and help with the research about the workflow, etc... cheers > > -- > +-DRD-+ > > > ------------------------------------------------------------------------------ > Precog is a next-generation analytics platform capable of advanced > analytics on semi-structured data. The platform includes APIs for building > apps and a phenomenal toolset for data science. Developers can use > our toolset for easy data analysis & visualization. Get a free account! > http://www2.precog.com/precogplatform/slashdotnewsletter > _______________________________________________ > Kdenlive-devel mailing list > Kde...@li... > https://lists.sourceforge.net/lists/listinfo/kdenlive-devel > -- 1111.1010.r.i.1101|n.o.i.s.1110|i.m.1010.g.1110|مقاومة fsf member #5439 usuario GNU/Linux #471966 |_|0|_| |_|_|0| |0|0|0| <a href="http://www.gunga.com.br">gunga</a> <a href="http://www.tempoecoarte.com.br">tempoecoarte</a> <a href="http://www.atelier-labs.org">atelier-labs</a> <a href="http://www.mocambos.net">rede mocambos</a> |
From: Michael S. <mi...@os...> - 2013-04-25 15:23:06
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On Mon, Apr 22, 2013 at 08:51:13AM -0700, Dan Dennedy wrote: > Wow, thank you for this opportunity for glory while I sacrifice > relations with my family and friends. Dan, me and my parents are still very thankful to you for Kino which we still use to produce home/landplot video. Too bad that we've only "paid" with professionally proofread translations for your hard work. But I would give you my bread if you were suffering. -- http://www.youtube.com/watch?v=-MjSlM2Rr4M |
From: Gabriel G. <gab...@gm...> - 2013-04-22 17:07:56
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Well, I have the privilege to have the opportunity of being working for free to translate free tools, indeed sacrificing relations with my family, friends and the company I lead, and I do would like that all these tools (Kdenlive, Blender, LibreOffice, let´s leave TuxPaint out of this) would be as professional as possible, and used by professionals as much as they would like. Of course, the day would also come when I stop enjoying it and it´d also be my chioce to not work anymore on this for free or altogether, and dedicate my time and efforts to whatever puts me then a smile on my face again. ...that´s the greatness of the free world. 2013/4/22 Dan Dennedy <da...@de...> > On Sun, Apr 21, 2013 at 1:06 PM, farid abdelnour <snd...@gm...> > wrote: > > i think in the end it all comes down to what kdenlive aspires to be... a > > vacation editor or an aspiring professional video editor. > > Ooh, you mean I have an opportunity to have the privilege of working > for free to make a free tool that all the professionals will want to > use?! Wow, thank you for this opportunity for glory while I sacrifice > relations with my family and friends. > > -- > +-DRD-+ > > > ------------------------------------------------------------------------------ > Precog is a next-generation analytics platform capable of advanced > analytics on semi-structured data. The platform includes APIs for building > apps and a phenomenal toolset for data science. Developers can use > our toolset for easy data analysis & visualization. Get a free account! > http://www2.precog.com/precogplatform/slashdotnewsletter > _______________________________________________ > Kdenlive-devel mailing list > Kde...@li... > https://lists.sourceforge.net/lists/listinfo/kdenlive-devel > |
From: Dan D. <da...@de...> - 2013-04-22 18:53:39
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On Mon, Apr 22, 2013 at 10:07 AM, Gabriel Gazzán <gab...@gm...> wrote: > Well, I have the privilege to have the opportunity of being working for free > to translate free tools, indeed sacrificing relations with my family, > friends and the company I lead, and I do would like that all these tools > (Kdenlive, Blender, LibreOffice, let´s leave TuxPaint out of this) would be > as professional as possible, and used by professionals as much as they would > like. > > Of course, the day would also come when I stop enjoying it and it´d also be > my chioce to not work anymore on this for free or altogether, and dedicate > my time and efforts to whatever puts me then a smile on my face again. > ...that´s the greatness of the free world. > Yes, that is great, but is it fair to compare weeks of translation to a decade of design, analysis, coding, debugging, documentation, website maintenance, server administration, and so on? Of course, you still deserve to have some input that is respected by the others. The subject has come up in the past about "for use by professionals" versus "professional quality." Of course, I believe I can speak for all the developers when I say no one is opposed to striving for professional quality (within limits), but I have to put limits in my areas of contribution on feature requests for professional-oriented features without an incentive. It is great that someone interested in EDL output made kdenparse. Maybe it worked for the author's needs. Now, some people want to target compatibility with blender specifically. I have no personal interest in the kdenparse project, but at least two professional users are here asking for developers' help. All I am asking is that interested parties put in just a little time to do the analysis and troubleshooting and documenting the workflow to make it easier for the developer, or it might never get done. Ideally, someone could actually fork the github project and fix the simple Python code. I am not so sure we will want to use kdenparse as-is, spawn a python process to run it, and try to support it as an independent project. I am actually inclined to port the code to C++ as a MLT module, but that road needs a little more paving. I would like to start from working python code and a little guidance on how to test it. You see what I mean? If the people (not just the pros) who are interested give just a little more, I will also give for the health of the project and my potential future need. Even if I only get the analysis and workflow doc out of it and have to modify the python myself, I will as a preliminary coding task. > > 2013/4/22 Dan Dennedy <da...@de...> >> >> On Sun, Apr 21, 2013 at 1:06 PM, farid abdelnour <snd...@gm...> >> wrote: >> > i think in the end it all comes down to what kdenlive aspires to be... a >> > vacation editor or an aspiring professional video editor. >> >> Ooh, you mean I have an opportunity to have the privilege of working >> for free to make a free tool that all the professionals will want to >> use?! Wow, thank you for this opportunity for glory while I sacrifice >> relations with my family and friends. >> -- +-DRD-+ |
From: Gabriel G. <gab...@gm...> - 2013-04-23 02:18:47
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Dan, Blender has over 19000 strings to translate. It took me over a year to translate it and check it all for quality, and I certainly didn´t finished yet. That´s not a decade, you´re right, but I wonder how is that a year of a programmer's time would be any different from a year of a translator´s time? ...it's the same moments away from the same valuable other aspects of life. The comment meant to be just a reflexion about what move us to do this and why, I didn't pretend to make quality comparisons of any kind. Regards, g 2013/4/22 Dan Dennedy <da...@de...> > Yes, that is great, but is it fair to compare weeks of translation to > a decade of design, analysis, coding, debugging, documentation, > website maintenance, server administration, and so on? Of course, you > still deserve to have some input that is respected by the others. > |