On the latest binary, there doesn't seem to be a way
out of the arena. Once you start one fight you can't
get out (It says 'Could not load temporary dungeon!'
and throws you right back into a new arena fight.
I made a few source code changes that seem to fix this... but
it caused several other problems. I will try and fix these new
problems and will post again if I do...
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When you finish a fight and go back into the shop sceen for
the arena, it will say something about an error loading the
map.
Here it is:
"Could not load temporary dungeon!"
And then it sticks you back into the arena for another fight.
-Thomar
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
I experienced this problem also, and found out it was due to
an error in bldg.c.
In function enter_arena, substitute "if
(!p_ptr->inside_special)" with
"if ((p_ptr->inside_special!=SPECIAL_MAGIC) &&
(p_ptr->inside_special!=SPECIAL_ARENA)) and it'll work fine,
at least for me.
BTW, is this variant still maintained? I *really* like its
taste...
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
I experienced this problem also, and found out it was due to
an error in bldg.c.
In function enter_arena, substitute "if
(!p_ptr->inside_special)" with
"if ((p_ptr->inside_special!=SPECIAL_MAGIC) &&
(p_ptr->inside_special!=SPECIAL_ARENA)) and it'll work fine,
at least for me.
BTW, is this variant still maintained? I *really* like its
taste...
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Logged In: NO
I made a few source code changes that seem to fix this... but
it caused several other problems. I will try and fix these new
problems and will post again if I do...
Logged In: NO
Yeah, I got this too.
Using windows version, btw.
When you finish a fight and go back into the shop sceen for
the arena, it will say something about an error loading the
map.
Here it is:
"Could not load temporary dungeon!"
And then it sticks you back into the arena for another fight.
-Thomar
Logged In: NO
I experienced this problem also, and found out it was due to
an error in bldg.c.
In function enter_arena, substitute "if
(!p_ptr->inside_special)" with
"if ((p_ptr->inside_special!=SPECIAL_MAGIC) &&
(p_ptr->inside_special!=SPECIAL_ARENA)) and it'll work fine,
at least for me.
BTW, is this variant still maintained? I *really* like its
taste...
Logged In: NO
I experienced this problem also, and found out it was due to
an error in bldg.c.
In function enter_arena, substitute "if
(!p_ptr->inside_special)" with
"if ((p_ptr->inside_special!=SPECIAL_MAGIC) &&
(p_ptr->inside_special!=SPECIAL_ARENA)) and it'll work fine,
at least for me.
BTW, is this variant still maintained? I *really* like its
taste...
Logged In: NO
Excuse me for the duplicate...
Logged In: NO
Excuse me for the duplicate...