Re: [K3d-development] Keyboard shortcuts
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From: Bart J. <bar...@li...> - 2007-06-24 18:18:49
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On Sunday 24 June 2007 18:44:03 Joaqu=C3=ADn Duo wrote: > The main problem from a usability view is that it mixes two different > tasks. Using K-3d and "meta-using" K-3d (when assigning the hotkeys). > > I mean the same windows is the one that is used to use and "meta-use" k3d. > I believe it would be clearer for the user to create: > 1 - Another k-3d window with the same format (but maybe different color or > something that really differenciates one from another). (reusing the UI f= or > meta-using k-3d) > 2- Or a window "inside" K-3d that could be treated as a k-3d with modifie= rs > and so on. (reusing the k-3d engine for meta-using k-3d) > 3- And optionally mix both windows in the way it works now. How about a context-menu for menu-items? Right-clicking a menu-item would s= how=20 an option to change the hotkey. Clicking on that option would then show a=20 dialog that allows entering the key-combination to activate the selected me= nu=20 item, complete with warnings if an existing shortcut gets replaced. Maybe=20 this could be implemented in a class that GUI items can inherit from, so we= =20 can use the same system for everything we want to assign a hotkey to. regards, Bart |