On 10 November 2011 09:44, Terry A. Haimann <terry@...> wrote:
> I am trying to model what a building would look like and therefore need
> to add floors. How can I do this? There would be multiple levels.
For each level use a PolyGrid with a high row and column count and
delete/modify the faces until you have the correct outline with
any penetrations required for stair etc. then select all of the grid and
Walls and vertical surfaces can also be then defined and pulled up out of
the floor with another ExtrudeFaces. Pull up to the window bottom then
select the wall parts to pull the rest of the wall then extrude a face
across the top of the window to define it's height if it is less than the
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