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#63 basic visualization of failures/crashes using submodels?

open
nobody
None
5
2012-10-31
2009-03-09
Anonymous
No

there was yesterday a thread on the fg forums discussing how a set of preconfigured submodels and animations might possibly be used to model failure/crashes of aircraft during flight and try to visualize such instances then in FlightGear:
http://www.flightgear.org/forums/viewtopic.php?f=2&t=3171&st=0&sk=t&sd=a#p28308

Could something like this be made to work with jsbsim?

In other words, is there a way for jsbsim/fg to model an aircraft falling apart using this method, IF the parts and animations are provided by the aircraft builder?

So that PRE-DETERMINED fragments of an aircraft may fall to the ground with realistic aerodynamic behavior of each individual part?

Example scenario: if an aircraft model is composed of 4 distinct components (defined by the author): 1) tail section, 2) & 3) wing and 4) the fuselage including gear.

Would there be any doable (really feasible, nothing complicated!) way to sort of tell jsbsim to stop simulating the original aircraft and instead switch to modeling these 4 airframe fragments as independent submodels, so that they may fall to the ground while showing reasonable behavior/characteristics until impact?

This questiOn is not about a highly realistic physical simulation of airframe integrity, only about reasonable behavior for preset aircraft parts.

so that aircraft authors could provide a set of animations and submodel configurations for different stress limits, making it possible for their aircraft to exhibit different stress behavior in flight, where configurable parts of the aircraft may stop working and eventually just "fall off" depending on the situation

if this could be made to work it would also be interesting to see if all submodels could be made to automatically work with jsbsim's external forces, so that in flight impact with such part submodels would also have an effect on the in flight behavior on other aircraft.

Discussion

  • th3flyboy

    th3flyboy - 2009-09-23

    I would like to see this myself. I am currently working on the Combat Simulator Project implementing Delta3d, however once that task is accomplished, I would like to implement JSBSim, however I do not see it as feasible until I can properly model damage's affect on aircraft from battle using JSBSim. Right now I am more inclined to use Nvidia PhysX for flight modeling than this due to this fact.

     
  • Nobody/Anonymous

    FYI:There is now a related discussion ongoing on the flightgear.org forums:

    http://www.flightgear.org/forums/viewtopic.php?f=6&t=7569

     

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