From: Gerardo H. <ma...@pr...> - 2004-04-14 20:20:39
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Unfortunately, the answer to your question is: no. There isn't any mechanism in jrMan to use shaders compiled for prman. And we haven't yet implemented our version of the shader compiler. We hope to have a first version in two or three months... In the meantime, you can "hand-compile" your shaders to Java class files. There are some examples in the src directory and all the standar Renderman shaders are in org/jrman/shaders. If you need any help with this let me know, and maybe I can find some spare time to do the "hand-compilation" myself (unless you have a couple of hundred shaders you need, in which case it might just be easier to wait for the shading language compiler to be ready :) ) Mikel Waxler wrote: > I have access to prman and shader for compiling my custom shaders. I > cannot seem to find any mention of weather jrman can use precomiled shader > objects or if it does how to get them recognized. > > Any help is appreciated. > > Thanks, > -Mikel > > > ------------------------------------------------------- > This SF.Net email is sponsored by: IBM Linux Tutorials > Free Linux tutorial presented by Daniel Robbins, President and CEO of > GenToo technologies. Learn everything from fundamentals to system > administration.http://ads.osdn.com/?ad_id=1470&alloc_id=3638&op=click > _______________________________________________ > Jrman-devel mailing list > Jrm...@li... > https://lists.sourceforge.net/lists/listinfo/jrman-devel > -- Gerardo Horvilleur ma...@mu... |