[Jopenrpg-devel] Big code commit looming.
Status: Alpha
Brought to you by:
tedberg
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From: Ted B. <te...@us...> - 2002-05-21 09:21:55
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-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 I'll be committing a hojillion files here in a little bit. I finally figured out how to get the map to catch key events! * You can now abort a drag-move operation by hitting escape * You can now 'tab' through the minis by clicking on the map background and hitting the space bar. * You can now scroll the map by clicking on the background and using the arrow keys. * You can now move selected minis by using the number pad. There are 2 movement styles, you can alternate between them by changing the "keypad.move.style" entry to either 1 or 0 in the Edit Preferences dialog. Plus I cleaned up the property edit code a bit and got rid of a ConcurrentModificationException along the way. - -- Ted Berg jOpenRPG Project [http://jopenrpg.sourceforge.net/] PGP ID 219A86B2 F4A0 410E 4E37 F3D5 DA33 1FBC 3A38 028D 219A 86B2 Unauthorized use of this .sig may constitute violation of US law. echo Qba\'g gernq ba zr\! |tr 'a-zA-Z' 'n-za-mN-ZA-M' -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.0.7 (GNU/Linux) iD8DBQE86hGrOjgCjSGahrIRAvWYAJwPM6Fj2sGEd8h5ZcsvIdpPL1qU4ACeJjlU R8sok8uXHqvE936NSAJDBY8= =1L20 -----END PGP SIGNATURE----- |