Adding water as a material
caught binary stl loading bug
more work
trying out treeset
improved messages
updated messages
now can load from streams
added some methods
a little exploration about how to optimize stl loading
Starting to add simple gratings
Added Joules display to spectrometer graph
Generalize Autofocus mechanism to allow other sorts of optimization
Fixed bug where imager display didn't clear
Imagers now accumulate total energy too
Fixed spectrophotometer intersection detection
fixed some bugs
noticed error in mapping imager images onto 3D view
Gets quite slow to update properties at times
jogl now gives library error on linux
jReality no longer used.
found and fixed error in refracted power calculation
Version 0.045 Released!
uprev pom
uprev in prep for release
added two tests of meshes
added imager export of CSV data and fixed mesh writing/reading
tidying
refactored mesh calc so the task monitoring is its own utility class
changed stl to mesh. added quick hack dialog to show loading progress
How to run jOcular
How to run jOcular
Version 0.044 Released!
upreved files
Merge branch 'master' of ssh://kmacc@git.code.sf.net/p/jocular/code
upreved files
Getting Started Developing
Home
How to run jOcular
How to run jOcular
How to run jOcular
How to run jOcular
How to run jOcular
Home
added some more informative messages.
added some more stl test files.
Now can load both binary and ascii STL files
updated test file
stl files working so far
working better now. Still not perfect.
debugging stl object intersections
update to test file
more debugging
more test
starting to test and debug stl objects
starting optical calcs
Rendering STL objects now seems to work.
stl loading works.
More infrastructure for stl files
adding property stuff for stl data
starting to add stl capability
update to icon loading
Merge branch 'master' of ssh://kmacc@git.code.sf.net/p/jocular/code
Version 0.043 Released!
added release notes
uprev prior to release
Progress update
Hi Kenneth, my intention here was not to get meaningful results - i just needed some pictures to have deeper discussion with one of my customers. That i was ablet to do with the results i´ve achieved. Regards Lars
Getting Started Developing
Is it possible to simulate diffraction gratings in jOcular?
Hi, not yet. This is an area I've been thinking about but have not yet embarked on.
A real beginner, I wondered if there is any way to generate Fresnel lenses, and similat reflecting/refracting elements… rotated spline? Thanks, Barry Rowland Munich
hi, im new in using jOcular and have had some trouble in making my light rays from the pointsource pass through the optical component. Can anyone help me with this?
is it possible to model diffraction grating in jOcular?
Sorry, I just saw this. If it's not too late then reach out again. Thanks. Kenneth.
Apparently I suck at checking these forms. Yes, rotated splines would be a way to make fresnel lenses. Ideally there would be a way to automate their creation because it would be pretty tedious to make them manually.
Hi Lars, How did your sim turn out? Were you able to get meaningful results? Cheers, Kenneth.
Dear Kenneth, thanks! That was the issue. Regards Lars
Hi, Sorry I didn't see your emails till now. Things are pretty out-of-ordinary with the pandemic. In settings, have you set the number of photons to display to greater than one? Cheers, Kenneth. On 2020-03-24 1:04 a.m., Lars Nakotte wrote: pictures sources Attachments: sources-2.JPG https://sourceforge.net/p/jocular/discussion/problems/thread/67bf0011dd/f454/attachment/sources-2.JPG (116.1 kB; image/jpeg) (activate) Different Point Sources https://sourceforge.net/p/jocular/discussion/problems/thread/67bf0011dd/?limit=25#f454...
pictures sources
Dear Kenneth, thanks for your quick response. But somehow that doesn´t work for me. Please see picture attached - 5 point sources but software calculates just one source... I also attached the project - if you want to take a look. Lars
Hi, Just add another point source. It will simulate from all enabled sources. Cheers, Kenneth. On 2020-03-23 6:10 a.m., Lars Nakotte wrote: Hi, I am facing some issues with activating more than one point source - I saw on the example pictures that it should be possible to activate more than one point source and then ray trace with all sources? Please also see a picture of my project attached Hope to find some help here? :-) . Thanks Lars (activate) Different Point Sources https://sourceforge.net/p/jocular/discussion/problems/thread/67bf0011dd/?limit=25#a5ad...
Hi, I am facing some issues with activating more than one point source - I saw on the example pictures that it should be possible to activate more than one point source and then ray trace with all sources? Please also see a picture of my project attached Hope to find some help here? :-) . Thanks Lars
fixed angle positioner
fixed some null pointer possibilities
got maven working
switched over to maven build
fixed broken file name
missed this change
trying to fix group positioner updates
fixing recent file directory setting
fixed rotated spline rendering bug
refactored how equation calcs are deferred and recalced
cleaned up more icons. Tidied toolbar code