Texture mapping allows one to put an image on a shape. People use this
in OpenGL to create attractive game environment. I found Jmol's graphics
very good and can be used as a general graphics tool beyond molecular
I guess Miguel might have envisioned things like this, as he separated the
g3d API from
>From: Bob Hanson <hansonr@...>
>Subject: Re: [Jmol-developers] Texture mapping?
>Content-Type: text/plain; charset=ISO-8859-1; format=flowed
>no. what is it?
>Charles(Qian) Xie wrote:
>> Hi Jmol Team:
>> Has anybody thought of supporting texture mapping with Jmol's g3d