OK, I'll definitely look into that. Thank you! Forwarding this to the
Jmol-Developers list. Anyone interested in working on this?
On Sun, Feb 8, 2009 at 4:16 AM, Michail Vidiassov <master@...>wrote:
> Dear Prof. Hanson,
> just in case you have missed it while searching the Internet:
> jReality project has some open Java code to write U3D.
> And yes, meshes can be reused - many balls differet in position, size and
> color can use one common mesh.
> As to text rendering - there are utilities that tesselate font glyphs into
> sets of triangles. That data can be used to create a built-in font for 3D
> A semi-authoritative source of information about U3D is Intel reference C++
> U3D library at https://sourceforge.net/projects/u3d/
> On the other hand, http://asymptote.sourceforge.net/ has C code to write
> some subset of the new Adobe 3D format, PRC.
> Sincerely, Michail
> PS. found your post while googling around and stopped for a minute
> to add my 0.02 RUR
Robert M. Hanson
Professor of Chemistry
St. Olaf College
1520 St. Olaf Ave.
Northfield, MN 55057
If nature does not answer first what we want,
it is better to take what answer we get.
-- Josiah Willard Gibbs, Lecture XXX, Monday, February 5, 1900
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