From: SourceForge.net <no...@so...> - 2009-06-27 22:11:47
|
Feature Requests item #2813360, was opened at 2009-06-27 22:11 Message generated for change (Tracker Item Submitted) made by nobody You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=379136&aid=2813360&group_id=23629 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open Priority: 5 Private: No Submitted By: Nobody/Anonymous (nobody) Assigned to: Nobody/Anonymous (nobody) Summary: exporting surface Initial Comment: Is their a way to export a molecular surface to maya? ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=379136&aid=2813360&group_id=23629 |
From: SourceForge.net <no...@so...> - 2009-06-27 22:23:29
|
Feature Requests item #2813360, was opened at 2009-06-28 00:11 Message generated for change (Comment added) made by aherraez You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=379136&aid=2813360&group_id=23629 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open Priority: 5 Private: No Submitted By: Nobody/Anonymous (nobody) Assigned to: Nobody/Anonymous (nobody) Summary: exporting surface Initial Comment: Is their a way to export a molecular surface to maya? ---------------------------------------------------------------------- Comment By: Angel Herraez (aherraez) Date: 2009-06-28 00:23 Message: Dear 'nobody', The Maya export only supports atoms and bonds. I did some work on exporing surfaces to VRML, so we might give it a try if you can provide documentation about the format, guidance on how to do it and a test system (I do not have any Maya viewers). ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=379136&aid=2813360&group_id=23629 |
From: SourceForge.net <no...@so...> - 2009-06-27 23:36:39
|
Feature Requests item #2813383, was opened at 2009-06-27 23:36 Message generated for change (Tracker Item Submitted) made by nobody You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=379136&aid=2813383&group_id=23629 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open Priority: 5 Private: No Submitted By: Nobody/Anonymous (nobody) Assigned to: Nobody/Anonymous (nobody) Summary: exporting surface Initial Comment: Is their a way to export a molecular surface to maya? ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=379136&aid=2813383&group_id=23629 |
From: SourceForge.net <no...@so...> - 2009-06-28 12:00:30
|
Feature Requests item #2813360, was opened at 2009-06-27 18:11 Message generated for change (Comment added) made by rjlanc You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=379136&aid=2813360&group_id=23629 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open Priority: 5 Private: No Submitted By: Nobody/Anonymous (nobody) Assigned to: Nobody/Anonymous (nobody) Summary: exporting surface Initial Comment: Is their a way to export a molecular surface to maya? ---------------------------------------------------------------------- Comment By: Robert Lancashire (rjlanc) Date: 2009-06-28 08:00 Message: It is possible that exporting to VRML can be used and then that file opened with AccuTrans3D. I've been using this to convert to Collada and see a Maya .ma export on the save as menu. I don't have a Maya viewer either so not sure if it works! You can try AccuTrans3D free for 30 days and the licence is US $30, see www.micromouse.com The VRML surface exports have been working well for what I need, although exporting orbitals with phase colours on seems to lose the colour. (Pretty easy to put back again) Robert ---------------------------------------------------------------------- Comment By: Angel Herraez (aherraez) Date: 2009-06-27 18:23 Message: Dear 'nobody', The Maya export only supports atoms and bonds. I did some work on exporing surfaces to VRML, so we might give it a try if you can provide documentation about the format, guidance on how to do it and a test system (I do not have any Maya viewers). ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=379136&aid=2813360&group_id=23629 |
From: SourceForge.net <no...@so...> - 2009-06-28 15:02:28
|
Feature Requests item #2813360, was opened at 2009-06-28 00:11 Message generated for change (Comment added) made by aherraez You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=379136&aid=2813360&group_id=23629 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open Priority: 5 Private: No Submitted By: Nobody/Anonymous (nobody) Assigned to: Nobody/Anonymous (nobody) Summary: exporting surface Initial Comment: Is their a way to export a molecular surface to maya? ---------------------------------------------------------------------- Comment By: Angel Herraez (aherraez) Date: 2009-06-28 17:01 Message: That's an interesting link, Robert. BTW, it is micromouse.ca, not .com and just $20 ! ---------------------------------------------------------------------- Comment By: Robert Lancashire (rjlanc) Date: 2009-06-28 14:00 Message: It is possible that exporting to VRML can be used and then that file opened with AccuTrans3D. I've been using this to convert to Collada and see a Maya .ma export on the save as menu. I don't have a Maya viewer either so not sure if it works! You can try AccuTrans3D free for 30 days and the licence is US $30, see www.micromouse.com The VRML surface exports have been working well for what I need, although exporting orbitals with phase colours on seems to lose the colour. (Pretty easy to put back again) Robert ---------------------------------------------------------------------- Comment By: Angel Herraez (aherraez) Date: 2009-06-28 00:23 Message: Dear 'nobody', The Maya export only supports atoms and bonds. I did some work on exporing surfaces to VRML, so we might give it a try if you can provide documentation about the format, guidance on how to do it and a test system (I do not have any Maya viewers). ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=379136&aid=2813360&group_id=23629 |
From: SourceForge.net <no...@so...> - 2009-06-29 03:20:36
|
Feature Requests item #2813360, was opened at 2009-06-27 17:11 Message generated for change (Comment added) made by hansonr You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=379136&aid=2813360&group_id=23629 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open Priority: 5 Private: No Submitted By: Nobody/Anonymous (nobody) Assigned to: Nobody/Anonymous (nobody) Summary: exporting surface Initial Comment: Is their a way to export a molecular surface to maya? ---------------------------------------------------------------------- >Comment By: Bob Hanson (hansonr) Date: 2009-06-28 22:20 Message: I will look into this. I worked a bit on the VRML exporter today -- got isosurface displaying properly, with colors and smoothing, so that should be most of it there; as for Maya, it's great that someone is interested in this -- completely user driven. I'd like to see a few Maya files for small surfaces created using other programs. No promises, but it shouldn't be too big a deal since the other exporters are doing it already. Bob ---------------------------------------------------------------------- Comment By: Angel Herraez (aherraez) Date: 2009-06-28 10:01 Message: That's an interesting link, Robert. BTW, it is micromouse.ca, not .com and just $20 ! ---------------------------------------------------------------------- Comment By: Robert Lancashire (rjlanc) Date: 2009-06-28 07:00 Message: It is possible that exporting to VRML can be used and then that file opened with AccuTrans3D. I've been using this to convert to Collada and see a Maya .ma export on the save as menu. I don't have a Maya viewer either so not sure if it works! You can try AccuTrans3D free for 30 days and the licence is US $30, see www.micromouse.com The VRML surface exports have been working well for what I need, although exporting orbitals with phase colours on seems to lose the colour. (Pretty easy to put back again) Robert ---------------------------------------------------------------------- Comment By: Angel Herraez (aherraez) Date: 2009-06-27 17:23 Message: Dear 'nobody', The Maya export only supports atoms and bonds. I did some work on exporing surfaces to VRML, so we might give it a try if you can provide documentation about the format, guidance on how to do it and a test system (I do not have any Maya viewers). ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=379136&aid=2813360&group_id=23629 |
From: SourceForge.net <no...@so...> - 2009-06-29 07:36:48
|
Feature Requests item #2813383, was opened at 2009-06-28 01:36 Message generated for change (Comment added) made by aherraez You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=379136&aid=2813383&group_id=23629 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open Priority: 5 Private: No Submitted By: Nobody/Anonymous (nobody) Assigned to: Nobody/Anonymous (nobody) Summary: exporting surface Initial Comment: Is their a way to export a molecular surface to maya? ---------------------------------------------------------------------- Comment By: Angel Herraez (aherraez) Date: 2009-06-29 09:36 Message: This is a duplicated FR. Please follow it on 2813360 https://sourceforge.net/tracker/index.php?func=detail&aid=2813360&group_id=23629&atid=379136 ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=379136&aid=2813383&group_id=23629 |
From: SourceForge.net <no...@so...> - 2009-06-29 07:50:35
|
Feature Requests item #2813360, was opened at 2009-06-28 00:11 Message generated for change (Comment added) made by aherraez You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=379136&aid=2813360&group_id=23629 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open Priority: 5 Private: No Submitted By: Nobody/Anonymous (nobody) Assigned to: Nobody/Anonymous (nobody) Summary: exporting surface Initial Comment: Is their a way to export a molecular surface to maya? ---------------------------------------------------------------------- Comment By: Angel Herraez (aherraez) Date: 2009-06-29 09:50 Message: I've done some research and this seems to be a solution: export to VRML using Jmol, then convert from VRML to Maya Ascii using Maya --or the command-line program included with it, vrml2ma--. I've put an example at http://angel2008.awardspace.com/tests/adenine_surface.ma http://angel2008.awardspace.com/tests/adenine_surface.wrl Does it work for you? I cannot check it in Maya. ---------------------------------------------------------------------- Comment By: Bob Hanson (hansonr) Date: 2009-06-29 05:20 Message: I will look into this. I worked a bit on the VRML exporter today -- got isosurface displaying properly, with colors and smoothing, so that should be most of it there; as for Maya, it's great that someone is interested in this -- completely user driven. I'd like to see a few Maya files for small surfaces created using other programs. No promises, but it shouldn't be too big a deal since the other exporters are doing it already. Bob ---------------------------------------------------------------------- Comment By: Angel Herraez (aherraez) Date: 2009-06-28 17:01 Message: That's an interesting link, Robert. BTW, it is micromouse.ca, not .com and just $20 ! ---------------------------------------------------------------------- Comment By: Robert Lancashire (rjlanc) Date: 2009-06-28 14:00 Message: It is possible that exporting to VRML can be used and then that file opened with AccuTrans3D. I've been using this to convert to Collada and see a Maya .ma export on the save as menu. I don't have a Maya viewer either so not sure if it works! You can try AccuTrans3D free for 30 days and the licence is US $30, see www.micromouse.com The VRML surface exports have been working well for what I need, although exporting orbitals with phase colours on seems to lose the colour. (Pretty easy to put back again) Robert ---------------------------------------------------------------------- Comment By: Angel Herraez (aherraez) Date: 2009-06-28 00:23 Message: Dear 'nobody', The Maya export only supports atoms and bonds. I did some work on exporing surfaces to VRML, so we might give it a try if you can provide documentation about the format, guidance on how to do it and a test system (I do not have any Maya viewers). ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=379136&aid=2813360&group_id=23629 |
From: SourceForge.net <no...@so...> - 2009-06-29 12:44:38
|
Feature Requests item #2813360, was opened at 2009-06-27 22:11 Message generated for change (Comment added) made by nobody You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=379136&aid=2813360&group_id=23629 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open Priority: 5 Private: No Submitted By: Nobody/Anonymous (nobody) Assigned to: Nobody/Anonymous (nobody) Summary: exporting surface Initial Comment: Is their a way to export a molecular surface to maya? ---------------------------------------------------------------------- Comment By: Nobody/Anonymous (nobody) Date: 2009-06-29 12:44 Message: While working with the WRL exports can you advise me what I need to do to get double bonds and perceived aromatic bonds to show up. The MOL files have the bond information but the export/save as VRML gives files without it. Thanks Robert Angel, glad you were able to find the program despite my poor directions! ---------------------------------------------------------------------- Comment By: Angel Herraez (aherraez) Date: 2009-06-29 07:50 Message: I've done some research and this seems to be a solution: export to VRML using Jmol, then convert from VRML to Maya Ascii using Maya --or the command-line program included with it, vrml2ma--. I've put an example at http://angel2008.awardspace.com/tests/adenine_surface.ma http://angel2008.awardspace.com/tests/adenine_surface.wrl Does it work for you? I cannot check it in Maya. ---------------------------------------------------------------------- Comment By: Bob Hanson (hansonr) Date: 2009-06-29 03:20 Message: I will look into this. I worked a bit on the VRML exporter today -- got isosurface displaying properly, with colors and smoothing, so that should be most of it there; as for Maya, it's great that someone is interested in this -- completely user driven. I'd like to see a few Maya files for small surfaces created using other programs. No promises, but it shouldn't be too big a deal since the other exporters are doing it already. Bob ---------------------------------------------------------------------- Comment By: Angel Herraez (aherraez) Date: 2009-06-28 15:01 Message: That's an interesting link, Robert. BTW, it is micromouse.ca, not .com and just $20 ! ---------------------------------------------------------------------- Comment By: Robert Lancashire (rjlanc) Date: 2009-06-28 12:00 Message: It is possible that exporting to VRML can be used and then that file opened with AccuTrans3D. I've been using this to convert to Collada and see a Maya .ma export on the save as menu. I don't have a Maya viewer either so not sure if it works! You can try AccuTrans3D free for 30 days and the licence is US $30, see www.micromouse.com The VRML surface exports have been working well for what I need, although exporting orbitals with phase colours on seems to lose the colour. (Pretty easy to put back again) Robert ---------------------------------------------------------------------- Comment By: Angel Herraez (aherraez) Date: 2009-06-27 22:23 Message: Dear 'nobody', The Maya export only supports atoms and bonds. I did some work on exporing surfaces to VRML, so we might give it a try if you can provide documentation about the format, guidance on how to do it and a test system (I do not have any Maya viewers). ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=379136&aid=2813360&group_id=23629 |
From: SourceForge.net <no...@so...> - 2009-06-29 14:42:56
|
Feature Requests item #2813360, was opened at 2009-06-28 00:11 Message generated for change (Comment added) made by aherraez You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=379136&aid=2813360&group_id=23629 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open Priority: 5 Private: No Submitted By: Nobody/Anonymous (nobody) Assigned to: Nobody/Anonymous (nobody) Summary: exporting surface Initial Comment: Is their a way to export a molecular surface to maya? ---------------------------------------------------------------------- Comment By: Angel Herraez (aherraez) Date: 2009-06-29 16:42 Message: So you still are nobody/anonymous ;-) Sign yor posts, please. It's kind of hard to talk to nobody ;-) I did NOT find any program to view the Maya files. That's why I sent you the link to the example. Does it work for you? I'm willing to try and improve the Maya exporter, but without a means to check what it produces, it's going to be tough. On the other hand, I thought that you might not need that if you can do it via vrml. The VRML exporter does not support rendering multiple bonds. And I'm afraid that's pretty hard to implement. Right now, one picks the two atoms and draw a cylinder between them; to draw two cylinders there si the problem of how to offset them from the bond line. I am nto able to do that. Please provide your feedback / opinion / needs. ---------------------------------------------------------------------- Comment By: Nobody/Anonymous (nobody) Date: 2009-06-29 14:44 Message: While working with the WRL exports can you advise me what I need to do to get double bonds and perceived aromatic bonds to show up. The MOL files have the bond information but the export/save as VRML gives files without it. Thanks Robert Angel, glad you were able to find the program despite my poor directions! ---------------------------------------------------------------------- Comment By: Angel Herraez (aherraez) Date: 2009-06-29 09:50 Message: I've done some research and this seems to be a solution: export to VRML using Jmol, then convert from VRML to Maya Ascii using Maya --or the command-line program included with it, vrml2ma--. I've put an example at http://angel2008.awardspace.com/tests/adenine_surface.ma http://angel2008.awardspace.com/tests/adenine_surface.wrl Does it work for you? I cannot check it in Maya. ---------------------------------------------------------------------- Comment By: Bob Hanson (hansonr) Date: 2009-06-29 05:20 Message: I will look into this. I worked a bit on the VRML exporter today -- got isosurface displaying properly, with colors and smoothing, so that should be most of it there; as for Maya, it's great that someone is interested in this -- completely user driven. I'd like to see a few Maya files for small surfaces created using other programs. No promises, but it shouldn't be too big a deal since the other exporters are doing it already. Bob ---------------------------------------------------------------------- Comment By: Angel Herraez (aherraez) Date: 2009-06-28 17:01 Message: That's an interesting link, Robert. BTW, it is micromouse.ca, not .com and just $20 ! ---------------------------------------------------------------------- Comment By: Robert Lancashire (rjlanc) Date: 2009-06-28 14:00 Message: It is possible that exporting to VRML can be used and then that file opened with AccuTrans3D. I've been using this to convert to Collada and see a Maya .ma export on the save as menu. I don't have a Maya viewer either so not sure if it works! You can try AccuTrans3D free for 30 days and the licence is US $30, see www.micromouse.com The VRML surface exports have been working well for what I need, although exporting orbitals with phase colours on seems to lose the colour. (Pretty easy to put back again) Robert ---------------------------------------------------------------------- Comment By: Angel Herraez (aherraez) Date: 2009-06-28 00:23 Message: Dear 'nobody', The Maya export only supports atoms and bonds. I did some work on exporing surfaces to VRML, so we might give it a try if you can provide documentation about the format, guidance on how to do it and a test system (I do not have any Maya viewers). ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=379136&aid=2813360&group_id=23629 |
From: SourceForge.net <no...@so...> - 2009-06-29 15:30:30
|
Feature Requests item #2813360, was opened at 2009-06-27 22:11 Message generated for change (Comment added) made by nobody You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=379136&aid=2813360&group_id=23629 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open Priority: 5 Private: No Submitted By: Nobody/Anonymous (nobody) Assigned to: Nobody/Anonymous (nobody) Summary: exporting surface Initial Comment: Is their a way to export a molecular surface to maya? ---------------------------------------------------------------------- Comment By: Nobody/Anonymous (nobody) Date: 2009-06-29 15:30 Message: Angel, the last post was from RJLancashire, not the original poster and I had logged in so not sure why I came up anonymously. If I export VRML files from Accelrys programs the double bonds are there, likewise aromaticity, so if needs be I can generate them by other means. Not a big issue therefore as I have a workaround. ---------------------------------------------------------------------- Comment By: Angel Herraez (aherraez) Date: 2009-06-29 14:42 Message: So you still are nobody/anonymous ;-) Sign yor posts, please. It's kind of hard to talk to nobody ;-) I did NOT find any program to view the Maya files. That's why I sent you the link to the example. Does it work for you? I'm willing to try and improve the Maya exporter, but without a means to check what it produces, it's going to be tough. On the other hand, I thought that you might not need that if you can do it via vrml. The VRML exporter does not support rendering multiple bonds. And I'm afraid that's pretty hard to implement. Right now, one picks the two atoms and draw a cylinder between them; to draw two cylinders there si the problem of how to offset them from the bond line. I am nto able to do that. Please provide your feedback / opinion / needs. ---------------------------------------------------------------------- Comment By: Nobody/Anonymous (nobody) Date: 2009-06-29 12:44 Message: While working with the WRL exports can you advise me what I need to do to get double bonds and perceived aromatic bonds to show up. The MOL files have the bond information but the export/save as VRML gives files without it. Thanks Robert Angel, glad you were able to find the program despite my poor directions! ---------------------------------------------------------------------- Comment By: Angel Herraez (aherraez) Date: 2009-06-29 07:50 Message: I've done some research and this seems to be a solution: export to VRML using Jmol, then convert from VRML to Maya Ascii using Maya --or the command-line program included with it, vrml2ma--. I've put an example at http://angel2008.awardspace.com/tests/adenine_surface.ma http://angel2008.awardspace.com/tests/adenine_surface.wrl Does it work for you? I cannot check it in Maya. ---------------------------------------------------------------------- Comment By: Bob Hanson (hansonr) Date: 2009-06-29 03:20 Message: I will look into this. I worked a bit on the VRML exporter today -- got isosurface displaying properly, with colors and smoothing, so that should be most of it there; as for Maya, it's great that someone is interested in this -- completely user driven. I'd like to see a few Maya files for small surfaces created using other programs. No promises, but it shouldn't be too big a deal since the other exporters are doing it already. Bob ---------------------------------------------------------------------- Comment By: Angel Herraez (aherraez) Date: 2009-06-28 15:01 Message: That's an interesting link, Robert. BTW, it is micromouse.ca, not .com and just $20 ! ---------------------------------------------------------------------- Comment By: Robert Lancashire (rjlanc) Date: 2009-06-28 12:00 Message: It is possible that exporting to VRML can be used and then that file opened with AccuTrans3D. I've been using this to convert to Collada and see a Maya .ma export on the save as menu. I don't have a Maya viewer either so not sure if it works! You can try AccuTrans3D free for 30 days and the licence is US $30, see www.micromouse.com The VRML surface exports have been working well for what I need, although exporting orbitals with phase colours on seems to lose the colour. (Pretty easy to put back again) Robert ---------------------------------------------------------------------- Comment By: Angel Herraez (aherraez) Date: 2009-06-27 22:23 Message: Dear 'nobody', The Maya export only supports atoms and bonds. I did some work on exporing surfaces to VRML, so we might give it a try if you can provide documentation about the format, guidance on how to do it and a test system (I do not have any Maya viewers). ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=379136&aid=2813360&group_id=23629 |
From: SourceForge.net <no...@so...> - 2009-06-29 15:35:37
|
Feature Requests item #2813360, was opened at 2009-06-28 00:11 Message generated for change (Comment added) made by aherraez You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=379136&aid=2813360&group_id=23629 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open Priority: 5 Private: No Submitted By: Nobody/Anonymous (nobody) Assigned to: Nobody/Anonymous (nobody) Summary: exporting surface Initial Comment: Is their a way to export a molecular surface to maya? ---------------------------------------------------------------------- Comment By: Angel Herraez (aherraez) Date: 2009-06-29 17:35 Message: Hi Robert. Oh, that's an idea. Maybe by looking at some examples I can figure out how to do the multiple bonds in vrml Can you send me the Accelrys-generated vrml for some simple molecules (few atoms)? ---------------------------------------------------------------------- Comment By: Nobody/Anonymous (nobody) Date: 2009-06-29 17:30 Message: Angel, the last post was from RJLancashire, not the original poster and I had logged in so not sure why I came up anonymously. If I export VRML files from Accelrys programs the double bonds are there, likewise aromaticity, so if needs be I can generate them by other means. Not a big issue therefore as I have a workaround. ---------------------------------------------------------------------- Comment By: Angel Herraez (aherraez) Date: 2009-06-29 16:42 Message: So you still are nobody/anonymous ;-) Sign yor posts, please. It's kind of hard to talk to nobody ;-) I did NOT find any program to view the Maya files. That's why I sent you the link to the example. Does it work for you? I'm willing to try and improve the Maya exporter, but without a means to check what it produces, it's going to be tough. On the other hand, I thought that you might not need that if you can do it via vrml. The VRML exporter does not support rendering multiple bonds. And I'm afraid that's pretty hard to implement. Right now, one picks the two atoms and draw a cylinder between them; to draw two cylinders there si the problem of how to offset them from the bond line. I am nto able to do that. Please provide your feedback / opinion / needs. ---------------------------------------------------------------------- Comment By: Nobody/Anonymous (nobody) Date: 2009-06-29 14:44 Message: While working with the WRL exports can you advise me what I need to do to get double bonds and perceived aromatic bonds to show up. The MOL files have the bond information but the export/save as VRML gives files without it. Thanks Robert Angel, glad you were able to find the program despite my poor directions! ---------------------------------------------------------------------- Comment By: Angel Herraez (aherraez) Date: 2009-06-29 09:50 Message: I've done some research and this seems to be a solution: export to VRML using Jmol, then convert from VRML to Maya Ascii using Maya --or the command-line program included with it, vrml2ma--. I've put an example at http://angel2008.awardspace.com/tests/adenine_surface.ma http://angel2008.awardspace.com/tests/adenine_surface.wrl Does it work for you? I cannot check it in Maya. ---------------------------------------------------------------------- Comment By: Bob Hanson (hansonr) Date: 2009-06-29 05:20 Message: I will look into this. I worked a bit on the VRML exporter today -- got isosurface displaying properly, with colors and smoothing, so that should be most of it there; as for Maya, it's great that someone is interested in this -- completely user driven. I'd like to see a few Maya files for small surfaces created using other programs. No promises, but it shouldn't be too big a deal since the other exporters are doing it already. Bob ---------------------------------------------------------------------- Comment By: Angel Herraez (aherraez) Date: 2009-06-28 17:01 Message: That's an interesting link, Robert. BTW, it is micromouse.ca, not .com and just $20 ! ---------------------------------------------------------------------- Comment By: Robert Lancashire (rjlanc) Date: 2009-06-28 14:00 Message: It is possible that exporting to VRML can be used and then that file opened with AccuTrans3D. I've been using this to convert to Collada and see a Maya .ma export on the save as menu. I don't have a Maya viewer either so not sure if it works! You can try AccuTrans3D free for 30 days and the licence is US $30, see www.micromouse.com The VRML surface exports have been working well for what I need, although exporting orbitals with phase colours on seems to lose the colour. (Pretty easy to put back again) Robert ---------------------------------------------------------------------- Comment By: Angel Herraez (aherraez) Date: 2009-06-28 00:23 Message: Dear 'nobody', The Maya export only supports atoms and bonds. I did some work on exporing surfaces to VRML, so we might give it a try if you can provide documentation about the format, guidance on how to do it and a test system (I do not have any Maya viewers). ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=379136&aid=2813360&group_id=23629 |
From: SourceForge.net <no...@so...> - 2009-07-08 14:29:47
|
Feature Requests item #2813383, was opened at 2009-06-27 18:36 Message generated for change (Comment added) made by hansonr You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=379136&aid=2813383&group_id=23629 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open Priority: 5 Private: No Submitted By: Nobody/Anonymous (nobody) Assigned to: Nobody/Anonymous (nobody) Summary: exporting surface Initial Comment: Is their a way to export a molecular surface to maya? ---------------------------------------------------------------------- >Comment By: Bob Hanson (hansonr) Date: 2009-07-08 09:29 Message: not at this time. We need someone to look into the Maya format for isosurfaces with normals and vertex coloring. ---------------------------------------------------------------------- Comment By: Angel Herraez (aherraez) Date: 2009-06-29 02:36 Message: This is a duplicated FR. Please follow it on 2813360 https://sourceforge.net/tracker/index.php?func=detail&aid=2813360&group_id=23629&atid=379136 ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=379136&aid=2813383&group_id=23629 |
From: SourceForge.net <no...@so...> - 2009-07-08 14:30:18
|
Feature Requests item #2813383, was opened at 2009-06-27 18:36 Message generated for change (Settings changed) made by hansonr You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=379136&aid=2813383&group_id=23629 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None >Status: Deleted Priority: 5 Private: No Submitted By: Nobody/Anonymous (nobody) Assigned to: Nobody/Anonymous (nobody) Summary: exporting surface Initial Comment: Is their a way to export a molecular surface to maya? ---------------------------------------------------------------------- Comment By: Bob Hanson (hansonr) Date: 2009-07-08 09:29 Message: not at this time. We need someone to look into the Maya format for isosurfaces with normals and vertex coloring. ---------------------------------------------------------------------- Comment By: Angel Herraez (aherraez) Date: 2009-06-29 02:36 Message: This is a duplicated FR. Please follow it on 2813360 https://sourceforge.net/tracker/index.php?func=detail&aid=2813360&group_id=23629&atid=379136 ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=379136&aid=2813383&group_id=23629 |
From: SourceForge.net <no...@so...> - 2009-08-12 14:49:44
|
Feature Requests item #2813360, was opened at 2009-06-27 17:11 Message generated for change (Comment added) made by hansonr You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=379136&aid=2813360&group_id=23629 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open Priority: 5 Private: No Submitted By: Nobody/Anonymous (nobody) Assigned to: Nobody/Anonymous (nobody) Summary: exporting surface Initial Comment: Is their a way to export a molecular surface to maya? ---------------------------------------------------------------------- >Comment By: Bob Hanson (hansonr) Date: 2009-08-12 09:49 Message: OK, so we now have a full VRML and a full IDTF exporter. If these do not suffice, we can look into augmenting the Maya exporter further, but for now this will have to do. Please advise. ---------------------------------------------------------------------- Comment By: Angel Herraez (aherraez) Date: 2009-06-29 10:35 Message: Hi Robert. Oh, that's an idea. Maybe by looking at some examples I can figure out how to do the multiple bonds in vrml Can you send me the Accelrys-generated vrml for some simple molecules (few atoms)? ---------------------------------------------------------------------- Comment By: Nobody/Anonymous (nobody) Date: 2009-06-29 10:30 Message: Angel, the last post was from RJLancashire, not the original poster and I had logged in so not sure why I came up anonymously. If I export VRML files from Accelrys programs the double bonds are there, likewise aromaticity, so if needs be I can generate them by other means. Not a big issue therefore as I have a workaround. ---------------------------------------------------------------------- Comment By: Angel Herraez (aherraez) Date: 2009-06-29 09:42 Message: So you still are nobody/anonymous ;-) Sign yor posts, please. It's kind of hard to talk to nobody ;-) I did NOT find any program to view the Maya files. That's why I sent you the link to the example. Does it work for you? I'm willing to try and improve the Maya exporter, but without a means to check what it produces, it's going to be tough. On the other hand, I thought that you might not need that if you can do it via vrml. The VRML exporter does not support rendering multiple bonds. And I'm afraid that's pretty hard to implement. Right now, one picks the two atoms and draw a cylinder between them; to draw two cylinders there si the problem of how to offset them from the bond line. I am nto able to do that. Please provide your feedback / opinion / needs. ---------------------------------------------------------------------- Comment By: Nobody/Anonymous (nobody) Date: 2009-06-29 07:44 Message: While working with the WRL exports can you advise me what I need to do to get double bonds and perceived aromatic bonds to show up. The MOL files have the bond information but the export/save as VRML gives files without it. Thanks Robert Angel, glad you were able to find the program despite my poor directions! ---------------------------------------------------------------------- Comment By: Angel Herraez (aherraez) Date: 2009-06-29 02:50 Message: I've done some research and this seems to be a solution: export to VRML using Jmol, then convert from VRML to Maya Ascii using Maya --or the command-line program included with it, vrml2ma--. I've put an example at http://angel2008.awardspace.com/tests/adenine_surface.ma http://angel2008.awardspace.com/tests/adenine_surface.wrl Does it work for you? I cannot check it in Maya. ---------------------------------------------------------------------- Comment By: Bob Hanson (hansonr) Date: 2009-06-28 22:20 Message: I will look into this. I worked a bit on the VRML exporter today -- got isosurface displaying properly, with colors and smoothing, so that should be most of it there; as for Maya, it's great that someone is interested in this -- completely user driven. I'd like to see a few Maya files for small surfaces created using other programs. No promises, but it shouldn't be too big a deal since the other exporters are doing it already. Bob ---------------------------------------------------------------------- Comment By: Angel Herraez (aherraez) Date: 2009-06-28 10:01 Message: That's an interesting link, Robert. BTW, it is micromouse.ca, not .com and just $20 ! ---------------------------------------------------------------------- Comment By: Robert Lancashire (rjlanc) Date: 2009-06-28 07:00 Message: It is possible that exporting to VRML can be used and then that file opened with AccuTrans3D. I've been using this to convert to Collada and see a Maya .ma export on the save as menu. I don't have a Maya viewer either so not sure if it works! You can try AccuTrans3D free for 30 days and the licence is US $30, see www.micromouse.com The VRML surface exports have been working well for what I need, although exporting orbitals with phase colours on seems to lose the colour. (Pretty easy to put back again) Robert ---------------------------------------------------------------------- Comment By: Angel Herraez (aherraez) Date: 2009-06-27 17:23 Message: Dear 'nobody', The Maya export only supports atoms and bonds. I did some work on exporing surfaces to VRML, so we might give it a try if you can provide documentation about the format, guidance on how to do it and a test system (I do not have any Maya viewers). ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=379136&aid=2813360&group_id=23629 |
From: SourceForge.net <no...@so...> - 2010-03-25 21:53:53
|
Feature Requests item #2813360, was opened at 2009-06-27 17:11 Message generated for change (Comment added) made by hansonr You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=379136&aid=2813360&group_id=23629 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None >Status: Closed Priority: 5 Private: No Submitted By: Nobody/Anonymous (nobody) Assigned to: Nobody/Anonymous (nobody) Summary: exporting surface Initial Comment: Is their a way to export a molecular surface to maya? ---------------------------------------------------------------------- >Comment By: Bob Hanson (hansonr) Date: 2010-03-25 16:53 Message: no response. Closed. ---------------------------------------------------------------------- Comment By: Bob Hanson (hansonr) Date: 2009-08-12 09:49 Message: OK, so we now have a full VRML and a full IDTF exporter. If these do not suffice, we can look into augmenting the Maya exporter further, but for now this will have to do. Please advise. ---------------------------------------------------------------------- Comment By: Angel Herraez (aherraez) Date: 2009-06-29 10:35 Message: Hi Robert. Oh, that's an idea. Maybe by looking at some examples I can figure out how to do the multiple bonds in vrml Can you send me the Accelrys-generated vrml for some simple molecules (few atoms)? ---------------------------------------------------------------------- Comment By: Nobody/Anonymous (nobody) Date: 2009-06-29 10:30 Message: Angel, the last post was from RJLancashire, not the original poster and I had logged in so not sure why I came up anonymously. If I export VRML files from Accelrys programs the double bonds are there, likewise aromaticity, so if needs be I can generate them by other means. Not a big issue therefore as I have a workaround. ---------------------------------------------------------------------- Comment By: Angel Herraez (aherraez) Date: 2009-06-29 09:42 Message: So you still are nobody/anonymous ;-) Sign yor posts, please. It's kind of hard to talk to nobody ;-) I did NOT find any program to view the Maya files. That's why I sent you the link to the example. Does it work for you? I'm willing to try and improve the Maya exporter, but without a means to check what it produces, it's going to be tough. On the other hand, I thought that you might not need that if you can do it via vrml. The VRML exporter does not support rendering multiple bonds. And I'm afraid that's pretty hard to implement. Right now, one picks the two atoms and draw a cylinder between them; to draw two cylinders there si the problem of how to offset them from the bond line. I am nto able to do that. Please provide your feedback / opinion / needs. ---------------------------------------------------------------------- Comment By: Nobody/Anonymous (nobody) Date: 2009-06-29 07:44 Message: While working with the WRL exports can you advise me what I need to do to get double bonds and perceived aromatic bonds to show up. The MOL files have the bond information but the export/save as VRML gives files without it. Thanks Robert Angel, glad you were able to find the program despite my poor directions! ---------------------------------------------------------------------- Comment By: Angel Herraez (aherraez) Date: 2009-06-29 02:50 Message: I've done some research and this seems to be a solution: export to VRML using Jmol, then convert from VRML to Maya Ascii using Maya --or the command-line program included with it, vrml2ma--. I've put an example at http://angel2008.awardspace.com/tests/adenine_surface.ma http://angel2008.awardspace.com/tests/adenine_surface.wrl Does it work for you? I cannot check it in Maya. ---------------------------------------------------------------------- Comment By: Bob Hanson (hansonr) Date: 2009-06-28 22:20 Message: I will look into this. I worked a bit on the VRML exporter today -- got isosurface displaying properly, with colors and smoothing, so that should be most of it there; as for Maya, it's great that someone is interested in this -- completely user driven. I'd like to see a few Maya files for small surfaces created using other programs. No promises, but it shouldn't be too big a deal since the other exporters are doing it already. Bob ---------------------------------------------------------------------- Comment By: Angel Herraez (aherraez) Date: 2009-06-28 10:01 Message: That's an interesting link, Robert. BTW, it is micromouse.ca, not .com and just $20 ! ---------------------------------------------------------------------- Comment By: Robert Lancashire (rjlanc) Date: 2009-06-28 07:00 Message: It is possible that exporting to VRML can be used and then that file opened with AccuTrans3D. I've been using this to convert to Collada and see a Maya .ma export on the save as menu. I don't have a Maya viewer either so not sure if it works! You can try AccuTrans3D free for 30 days and the licence is US $30, see www.micromouse.com The VRML surface exports have been working well for what I need, although exporting orbitals with phase colours on seems to lose the colour. (Pretty easy to put back again) Robert ---------------------------------------------------------------------- Comment By: Angel Herraez (aherraez) Date: 2009-06-27 17:23 Message: Dear 'nobody', The Maya export only supports atoms and bonds. I did some work on exporing surfaces to VRML, so we might give it a try if you can provide documentation about the format, guidance on how to do it and a test system (I do not have any Maya viewers). ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=379136&aid=2813360&group_id=23629 |