Picatsso is a 2D single screen platformer that I made at Gamercamp, Birmingham City University (http://www.bcu.ac.uk/gamer-camp), developed using the Cocos2DX rendering engine and the Box2D physics engine. I was the lead and developed a large part of the gameplay, including the AI, moving platforms, spring platforms, wall climbing, combat, and many of the animations. It was developed in a team of 12: 3 programmers, 6 artists and 3 executives (two designers and a producer).

Project Samples

Project Activity

See All Activity >

Follow Picatsso

Picatsso Web Site

Other Useful Business Software
Gemini 3 and 200+ AI Models on One Platform Icon
Gemini 3 and 200+ AI Models on One Platform

Access Google's best plus Claude, Llama, and Gemma. Fine-tune and deploy from one console.

Build, govern, and optimize agents and models with Gemini Enterprise Agent Platform.
Start Free
Rate This Project
Login To Rate This Project

User Reviews

Be the first to post a review of Picatsso!

Additional Project Details

Registered

2016-05-30