Helen is an adventure game engine written in Java 6, designed to support multiple users. Where Helen attempts to be unique is enabling users with powerful extensibility without a grammar-heavy language (thanks to Groovy).

Features

  • Extensible model allows powerful customization
  • Flexible grammar parsing using regex and fuzzy-match routines
  • Messaging broadcast, using grammar rewrite substitution, including "distant" messages to send to nearby rooms
  • Groovy scripting to build objects, rooms, directions, etc.
  • Verbs can be designated per location, object, or user. This allows context-sensitive logic to be available via simplified encapsulation.

Project Activity

See All Activity >

License

Mozilla Public License 1.1 (MPL 1.1)

Follow Helen - Java Adventure Game Engine

Helen - Java Adventure Game Engine Web Site

Other Useful Business Software
Build Agents and Models on One Platform Icon
Build Agents and Models on One Platform

Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.

Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
Try It Free
Rate This Project
Login To Rate This Project

User Reviews

Be the first to post a review of Helen - Java Adventure Game Engine!

Additional Project Details

Intended Audience

End Users/Desktop

User Interface

Console/Terminal

Programming Language

Groovy, Java

Related Categories

Groovy Multi-User Dungeons (MUD) Game, Groovy Game Engines, Java Multi-User Dungeons (MUD) Game, Java Game Engines

Registered

2010-08-11