jFlagCap has always been a formidable top-down deathmatch / capture the flag game. Portability has always been paramount. Now, these goals are much closer to being reached. More of that at the website at:
http://jflagcap.sf.net/
As late Christmas present to the world: a new stable version of jFlagCap with better Internet play, a better scoreboard, mouse support, more content, and a thousand other things. We've come a long way from our humble beginnings and even a long way from version 1.2a.... read more
jFlagCap 1.2 has been out for about a month, but now there are new additions for the Windows side. I've added a win32-native launcher to get rid of the annoying command console.
jFlagCap- the 2D capture the flag game created in Java for any platform- finally released version 1.0. It is fully customizable-- With a text editor capable of creating Linux or Macintosh text files, users can create maps of whatever size or shape that they desire. With the aid of any image creation tool, users can create tilesets to make the game appear to take place in various locations. With any text editor, a user can change key configuration files that can be copied and uploaded to share with friends. It works on most any system and files contain standalone versions and versions that bundle Java's Runtime Environment.