For units, there is a bug when manually setting "-1" as the OBSOLETE tech, which should mean "NONE", but records "0xFFFF" in the SVE file instead of expected "0x7F00".
--- old+++ new@@ -1,3 +1,3 @@-For units, there is a bug when manually setting "-1" as the unlocking tech, which should mean "NONE", but records "0xFFFF" in the SVE file instead of expected "0x7F00".+For units, there is a bug when manually setting "-1" as the OBSOLETE tech, which should mean "NONE", but records "0xFFFF" in the SVE file instead of expected "0x7F00".See: https://forums.civfanatics.com/threads/jcived-a-toolbox-for-civilization.486470/page-15#post-15580085
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Diff:
Value correctly set to 127 for "obsolete tech" when applicable