Hi everyone,
It's been the longest gap between 2 version releases, but finally I am glad to announce the release of JCivED 0.0.13a.
The most prominent update in this version is related to the Map edition enhanced capabilities, to finally create cities and units very easily, among other things.
Another big update is related to dynamic patch configuration UI to get user input. This makes it possible to implement new user-configurable patches, such as the Custom Civ Colors patch, or Custom Earth Map patch.
Less visible to users, there is an enormous codebase rework in progress, code being split, moved, deleted, re-organized all the way... I'm not exactly sure where this is going, but hopefully in the right direction
Hereunder are the release notes, take from JCivED's home page on Civ Fanatics forums:
Release notes:
version 0.0.13a (latest)
- GameSave editor:
-- Added initial support for Undo/Redo
-- Map GUI: cities and units can be created through toolbar buttons, and deleted or edited through right-click contextual menu
-- Map GUI: map can be translated ("earth rotation") to re-center the view
-- Map GUI: units' GoTo destinations can be shown as overlaid arrows
-- Map GUI: general toolbar layout rework
-- Map GUI: multiple rendering improvements matching original CIV.EXE logic
-- Data UI: several drop-down lists added for user-friendliness (unit's type, unit type's enabling/disabling techs, etc.) - more to come...
- CIV.EXE modding:
-- New patches available (see above for full patch list)
-- Added support for dynamically configured patches: 2 patches feature dynamic user configuration, Custom Civ Colors, and Custom Earth Map
- General updates:
-- Background loading of files opened in JCivED with non-blocking progress bar
-- Heavy rework of Civ data model and logic (work in progress)
-- Ported several original Civ routines (work in progress)
Cheers!