added filter std sample
new release
removed old/unused cleanup code
default compiler options in BSD.mk (use Local.mk to override)
tested on pc-dos 2.00 (PCjs)
docker: removed busybox
io2sim: split io2impl.cc
io2: updated font tileset
added getchar to the (ex-)stdout device (now std)
docker: updated dockerfiles (based on stretch now)
io2sim: added db16 palette to blt08
split devimpl.cc
split asm.cc
jbdoc: switched to python3
io2sim: iload
io2sim: loadrom (and loadrom.jb test program)
io2sim: reduce windows.h requirements to win95/ie3
io2sim: minimal gameset implementation
io2sim: use linear filtering when upscaling framebuffer
io2sim: added /silk.png rom
io2sim: default program changed to iload.jb
added mkdos.sh: dos binary distribution script
updated version number
fixed typos
jbit.exe tested on dos (16/32 bits)
io2sim: minimal libretro dos16 frontend
imported extra samples for io2sim
updated man page
paged vm
io2sim: image alpha channel (color blending)
io2sim: object references, irawrgba, setbgimg
io2sim: external rom resources (dos16)
jbdoc: renamed books -> pages
new release
io2sim: streaming requests
io2sim: ipnggen
split and rewritten COMPILE.md
edited main README.md
io2sim: idestroy, idim, iinfo (untested)
enable
updated version number
avoid floating point math in fps handling
removed microio implementation
console
io2sim: dpyinfo
using the generic xv6 link
updated version number
standard palette
tested BSD.mk (pmake)
added devid field to jb file header
io2sim: 8-bit blt code path (untested)
io2sim: microio palette definition
requests, setbgcol
setpal
new release
color_t type, factored out blt32
io2sim: time