From: Patrick E. <pa...@pa...> - 2004-03-24 16:44:21
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On Wednesday 24 March 2004 09:26, Gelu Stoicescu wrote: > I just did my homework with SourceForge CVS service. > Anonymous CVS access is on a different server than > SSH. They are synchronised every 5 hours or so, that > explains the delay. Ohh! Good to know. I don't know that there's a good solution to this other than to be patient. > I am currently trying to put up a VC++ workspace with > everything in it. Using wxWindows 2.4.2 and CVS. > I succeeded compiling the jazzdll in msw/ . I learned > the hard way that there's a dynarray.h/cpp in jazz and > another one in WxWindows. Is that an issue? Should we rename it? > As for the main jazz app, eventwin.cpp contains some > code that ms compiler doesn't accept, something like > something*=(((tSomething*)(int)data++) one line afer > the other (sorry, I'm at work now...). error says > operator ++ only works on l-values. Looks obfuscated > to me anyhow. I heard someone is on it, maybe he takes > care. +1 instead ++ seems to do the job. I can't find the code you're talking about. In fact, I can't find ++ in any of the code in eventwin.cpp. It rather odd to replace a post-increment with a +1 though, they have very different meanings. > There's something spooky with wxWindows also. > Compiling the libs worked fine (they have the vc++ > workspaces I love), but headers make extensive > reference to "wx/setup.h" which just isn't there. I > had to copy it from "include\wx\msw\setup.h". I don't > suppose any of you linux guys have a clue about this > one... On my box, wx/setup.h was placed in the dir indicated by a -I directive generated by wx-config. In other words, all was good out of the box. > I might take up for those dialogs, seems like a task > more suited for me right now, but I have to compile > the damn thing first. Getting it compiling at all under windows is likely going to involve a fair bit of work. Feel free to ask questions or give indications of areas that are problematic. BTW, if anyone else is thinking of working on the dialogs, don't worry... there are plenty to go around. :) Patrick |