Graphics glitches
Status: Beta
Brought to you by:
mie
I don't have any idea why, but after the rewrite I
haven't been able to get graphics drawn on the screen
without flashing. It's weird since I don't see any
crucial changes in actual drawing mechanism and
according to documents swing handles double buffering
automagically (even doing it manually doesn't help).
Updated PongApplet
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I got it fixed somehow, with help of Bob Pendleton of
gameprogammer.com at topica's mailing list. It seems either
it needed backbuffer.flush() or somehow I had multiple
functions modifying the graphics while drawing? I attached
the fixed PongApplet here (I'm too lazy to u/l it to releases)